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| cSound (iLowLevelSound *apLowLevelSound) |
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void | Init (cResources *apResources, bool abUseHardware, bool abForceGeneric, bool abUseEnvAudio, int alMaxChannels, int alStreamUpdateFreq, bool abUseThreading, bool abUseVoiceManagement, int alMaxMonoSourceHint, int alMaxStereoSourceHint, int alStreamingBufferSize, int alStreamingBufferCount, bool abEnableLowLevelLog, tString asDeviceName) |
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void | Update (float afTimeStep) |
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iLowLevelSound * | GetLowLevel () |
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cSoundHandler * | GetSoundHandler () |
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cMusicHandler * | GetMusicHandler () |
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| iUpdateable (const tString &asName) |
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virtual void | OnDraw () |
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virtual void | OnPostSceneDraw () |
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virtual void | OnPostGUIDraw () |
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virtual void | OnPostBufferSwap () |
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virtual void | OnStart () |
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virtual void | OnExit () |
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virtual void | Reset () |
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const tString & | GetName () |
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The documentation for this class was generated from the following file: