31 #ifndef SWORD25_PERSISTENCESERVICE_H 32 #define SWORD25_PERSISTENCESERVICE_H 34 #include "sword25/kernel/common.h" 53 static uint getSlotCount();
57 bool isSlotOccupied(uint slotID);
58 bool isSavegameCompatible(uint slotID);
59 int getSavegameVersion(uint slotID);
63 bool saveGame(uint slotID,
const Common::String &screenshotFilename);
64 bool loadGame(uint slotID);
71 void setGameTarget(
const char *target);
Definition: persistenceservice.h:38