Public Member Functions | |
void | reloadSlots () |
bool | isSlotOccupied (uint slotID) |
bool | isSavegameCompatible (uint slotID) |
int | getSavegameVersion (uint slotID) |
Common::String & | getSavegameDescription (uint slotID) |
Common::String & | getSavegameFilename (uint slotID) |
bool | saveGame (uint slotID, const Common::String &screenshotFilename) |
bool | loadGame (uint slotID) |
Static Public Member Functions | |
static PersistenceService & | getInstance () |
static uint | getSlotCount () |
static Common::Path | getSavegameDirectory () |