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| UseCode (Console *console, Player *player, Objects &objectVar, Inventory &inventory) |
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void | useCode (int objNum) |
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void | useCodeGloves (int16 targetObjNum) |
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void | useCodeMoney (int16 targetObjNum) |
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void | useCodeJournal (int16 actionObjNum, int16 targetObjNum) |
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void | useCodeShopItems (int16 actionObjNum, int16 targetObjNum) |
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void | useCrowBar (int16 targetObjNum) |
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void | useCodeNewspaper (int16 targetObjNum) |
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void | useCodeLibraryCard (int16 targetObjNum) |
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void | useCodeBobbyPin (int16 targetObjNum) |
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void | useCodeKeys (int16 actionObjNum, int16 targetObjNum) |
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void | useCodeMirrorShard (int16 targetObjNum) |
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void | useCodeBinoculars (int16 targetObjNum) |
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void | useCodeShovel (int16 targetObjNum) |
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void | useCodeDelbertsCard (int16 targetObjNum) |
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void | useCodeStick (int16 targetObjNum) |
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void | useCodeAxeHandle (int16 targetObjNum) |
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void | useCodeRope (int16 targetObjNum) |
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void | useCodeMicroFilm (int16 targetObjNum) |
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void | useCodeSpecialHammer (int16 actionObjNum, int16 targetObjNum) |
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void | useCodeGun (int16 targetObjNum) |
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void | useCodeMoversNote (int16 targetObjNum) |
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void | useCodeBluePrints (int16 targetObjNum) |
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void | useCodeWatch (int16 targetObjNum) |
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void | useCodeTinCup (int16 targetObjNum) |
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void | useCodeEmptyUrn (int16 targetObjNum) |
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void | genericResponse (int16 useObjNum, int16 targetObjNum, int16 tosIdx) |
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