22#ifndef TWINE_RESOURCES_RESOURCES_H
23#define TWINE_RESOURCES_RESOURCES_H
25#include "common/hashmap.h"
26#include "common/scummsys.h"
27#include "twine/parser/anim3ds.h"
28#include "twine/parser/body.h"
29#include "twine/parser/holomap.h"
30#include "twine/parser/sprite.h"
31#include "twine/parser/text.h"
32#include "twine/resources/hqr.h"
33#include "twine/scene/gamestate.h"
34#include "twine/scene/scene.h"
39#define RESSHQR_MAINPAL 0
40#define RESSHQR_LBAFONT 1
41#define RESSHQR_BLANK 2
42#define RESSHQR_SPRITEBOXDATA 3
43#define RESSHQR_SPRITESHADOW 4
44#define RESSHQR_HOLOPAL 5
45#define RESSHQR_HOLOSURFACE 6
46#define RESSHQR_HOLOIMG 7
47#define RESSHQR_HOLOARROWINFO 8
48#define RESSHQR_HOLOTWINMDL 9
49#define RESSHQR_HOLOARROWMDL 10
50#define RESSHQR_HOLOTWINARROWMDL 11
52#define RESSHQR_BLACKPAL 9
53#define RESSHQR_ECLAIRPAL 10
54#define RESSHQR_ARROWBIN 12
57#define RESSHQR_GAMEOVERMDL 21
59#define RESSHQR_ALARMREDPAL 22
60#define RESSHQR_FLAINFO 23
61#define RESSHQR_DARKPAL 24
63#define RESSHQR_HOLOPOINTMDL 29
64#define RESSHQR_HOLOPOINTANIM 30
66#define RESSHQR_PLASMAEFFECT 51
68#define FLA_DRAGON3 "dragon3"
69#define FLA_INTROD "introd"
70#define FLA_THEEND "the_end"
71#define FLA_BATEAU "bateau"
73#define ACF_INTRO "INTRO"
75#define FILE3DHQR_HERONORMAL 0
76#define FILE3DHQR_HEROATHLETIC 1
77#define FILE3DHQR_HEROAGGRESSIVE 2
78#define FILE3DHQR_HERODISCRETE 3
79#define FILE3DHQR_HEROPROTOPACK 4
82#define SPRITEHQR_KASHES 3
83#define SPRITEHQR_LIFEPOINTS 4
84#define SPRITEHQR_MAGICPOINTS 5
85#define SPRITEHQR_KEY 6
86#define SPRITEHQR_CLOVERLEAF 7
87#define SPRITEHQR_CLOVERLEAFBOX 41
89#define SPRITEHQR_MAGICBALL_YELLOW 1
90#define SPRITEHQR_MAGICBALL_FIRE 13
91#define SPRITEHQR_MAGICBALL_GREEN 42
92#define SPRITEHQR_MAGICBALL_RED 43
93#define SPRITEHQR_MAGICBALL_YELLOW_TRANS 44
94#define SPRITEHQR_EXPLOSION_FIRST_FRAME 97
95#define SPRITEHQR_FENCE_1 18
96#define SPRITEHQR_FENCE_2 19
97#define SPRITEHQR_FENCE_3 22
98#define SPRITEHQR_FENCE_4 23
99#define SPRITEHQR_FENCE_METAL 35
100#define SPRITEHQR_FENCE_METAL_2 54
101#define SPRITEHQR_FENCE_METAL_3 83
102#define SPRITEHQR_MUSHROOM 92
103#define SPRITEHQR_DOOR_WODDEN_1 31
104#define SPRITEHQR_DOOR_WODDEN_2 32
105#define SPRITEHQR_DOOR_PRISON_WODDEN 37
106#define SPRITEHQR_DOOR_PADLOCK 58
107#define SPRITEHQR_DOOR_BRICKED_UP 76
108#define SPRITEHQR_DOOR_1 104
109#define SPRITEHQR_DOOR_2 107
110#define SPRITEHQR_DOOR_3 24
111#define SPRITEHQR_DOOR_4 11
112#define SPRITEHQR_DOOR_5 12
113#define SPRITEHQR_DOOR_PRISON_GRID 15
114#define SPRITEHQR_DOOR_PRISON_HARMED 16
115#define SPRITEHQR_DOOR_PRISON_WITH_F_LETTER 17
116#define SPRITEHQR_MAGICBALL_GREEN_TRANS 109
117#define SPRITEHQR_MAGICBALL_RED_TRANS 110
119#define SPRITEHQR_DIAG_BUBBLE_RIGHT 90
120#define SPRITEHQR_DIAG_BUBBLE_LEFT 91
123#define NUM_ANIMS 2083
126#define NUM_SAMPLES 895
134 void preloadInventoryItems();
138 void preloadSprites();
141 void preloadAnimations();
142 void preloadAnim3DS();
143 void preloadSamples();
144 void loadMovieInfo();
181 uint8 *_fontPtr =
nullptr;
182 uint8 *_sjisFontPtr =
nullptr;
195 const Trajectory *giveTrajPtr(
int index)
const;
197 return _trajectories;
199 void loadEntityData(
EntityData &entityData, int32 &index);
201 const TextEntry *getText(TextBankId textBankId, TextId index)
const;
204 int findSmkMovieIndex(
const char *name)
const;
207 static constexpr const char *HQR_RESS_FILE =
"ress.hqr";
209 static constexpr const char *HQR_TEXT_FILE =
"text.hqr";
211 static constexpr const char *HQR_SAMPLES_FILE =
"samples.hqr";
219 static constexpr const char *HQR_LBA_BLL_FILE =
"lba_bll.hqr";
228 static constexpr const char *HQR_SCENE_FILE =
"scene.hqr";
230 static constexpr const char *HQR_SCREEN_FILE =
"screen.hqr";
232 static constexpr const char *HQR_SPRITES_FILE =
"sprites.hqr";
239 static constexpr const char *HQR_BODY_FILE =
"body.hqr";
241 static constexpr const char *HQR_ANIM_FILE =
"anim.hqr";
242 static constexpr const char *HQR_ANIM3DS_FILE =
"anim3ds.hqr";
244 static constexpr const char *HQR_INVOBJ_FILE =
"invobj.hqr";
246 static constexpr const char *HQR_HOLOMAP_FILE =
"holomap.hqr";
252 static constexpr const char *HQR_FLASAMP_FILE =
"flasamp.hqr";
253 static constexpr const char *HQR_MIDI_MI_DOS_FILE =
"midi_mi.hqr";
254 static constexpr const char *HQR_MIDI_MI_WIN_FILE =
"midi_mi_win.hqr";
256 static constexpr const char *HQR_VIDEO_FILE =
"video.hqr";
259 if (_engine->isLBA1()) {
260 return TwineImage(Resources::HQR_RESS_FILE, 27, 28);
262 return TwineImage(Resources::HQR_SCREEN_FILE, 0, 1);
266 if (_engine->isLBA1()) {
267 return TwineImage(Resources::HQR_RESS_FILE, 49, 50);
269 return TwineImage(Resources::HQR_SCREEN_FILE, 60, 61);
272 TwineImage eaLogo()
const {
273 if (_engine->isLBA1()) {
274 return TwineImage(Resources::HQR_RESS_FILE, 52, 53);
276 return TwineImage(Resources::HQR_SCREEN_FILE, 74, 75);
279 TwineImage activisionLogo()
const {
280 assert(_engine->isLBA2());
281 return TwineImage(Resources::HQR_SCREEN_FILE, 72, 73);
284 TwineImage virginLogo()
const {
285 assert(_engine->isLBA2());
286 return TwineImage(Resources::HQR_SCREEN_FILE, 76, 77);
289 TwineImage relentLogo()
const {
290 assert(_engine->isLBA1());
291 return TwineImage(Resources::HQR_RESS_FILE, 12, 13);
294 TwineImage menuBackground()
const {
295 if (_engine->isLBA1()) {
296 return TwineImage(Resources::HQR_RESS_FILE, 14, -1);
298 return TwineImage(Resources::HQR_SCREEN_FILE, 4, 5);
Associate 3d models from body hqr with animations from anim.hqr for the game characters.
Definition: entity.h:83
Definition: resources.h:130
static constexpr const char * HQR_FILE3D_FILE
Definition: resources.h:237
BodyData _inventoryTable[NUM_INVENTORY_ITEMS]
Definition: resources.h:164
static constexpr const char * HQR_LBA_BRK_FILE
Definition: resources.h:226
uint8 * _samplesTable[895]
Definition: resources.h:175
uint8 * _spriteTable[NUM_SPRITES]
Definition: resources.h:167
uint32 _samplesSizeTable[895]
Definition: resources.h:177
static constexpr const char * HQR_FLAGIF_FILE
Floppy version of the game uses gifs for replacing the videos.
Definition: resources.h:251
int32 _fontBufSize
Definition: resources.h:180
uint32 _spriteSizeTable[NUM_SPRITES]
Definition: resources.h:169
static constexpr const char * HQR_LBA_GRI_FILE
Definition: resources.h:217
const Common::Array< int32 > & getMovieInfo(const Common::String &name) const