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| SpecificObjectTarget (ObjectID id) |
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| SpecificObjectTarget (GameObject *ptr) |
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| SpecificObjectTarget (Common::SeekableReadStream *stream) |
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| int32 | archiveSize () const |
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| void | write (Common::MemoryWriteStreamDynamic *out) const |
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| int16 | getType () const |
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| size_t | size () const |
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| void | clone (void *mem) const |
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| bool | operator== (const Target &t) const |
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| bool | isTarget (GameObject *testObj) const |
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| TilePoint | where (GameWorld *world, const TilePoint &tp) const |
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| int16 | where (GameWorld *world, const TilePoint &tp, TargetLocationArray &tla) const |
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| GameObject * | object (GameWorld *world, const TilePoint &tp) const |
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| int16 | object (GameWorld *world, const TilePoint &tp, TargetObjectArray &toa) const |
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GameObject * | getTargetObject () const |
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| bool | isObjectTarget () const |
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| TilePoint | where (GameWorld *world, const TilePoint &tp) const |
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| int16 | where (GameWorld *world, const TilePoint &tp, TargetLocationArray &tla) const |
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virtual bool | isTarget (GameObject *testObj) const =0 |
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virtual GameObject * | object (GameWorld *world, const TilePoint &tp) const |
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virtual int16 | object (GameWorld *world, const TilePoint &tp, TargetObjectArray &toa) const |
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virtual int32 | archiveSize () const =0 |
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virtual void | write (Common::MemoryWriteStreamDynamic *out) const =0 |
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virtual int16 | getType () const =0 |
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virtual size_t | size () const =0 |
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virtual void | clone (void *mem) const =0 |
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virtual bool | operator== (const Target &t) const =0 |
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bool | operator!= (const Target &t) const |
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void * | operator new (size_t, void *p) |
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virtual bool | isObjectTarget () const |
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virtual bool | isActorTarget () const |
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virtual TilePoint | where (GameWorld *world, const TilePoint &tp) const =0 |
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virtual int16 | where (GameWorld *world, const TilePoint &tp, TargetLocationArray &tla) const =0 |
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