This is the complete list of members for MM::MM1::MM1Engine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _bounds (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
| _children (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
| _eventMan | Engine | protected |
| _gameDescription (defined in MM::MMEngine) | MM::MMEngine | protected |
| _globals (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
| _innerBounds (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _name (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
| _needsRedraw (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
| _parent (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
| _randomSource (defined in MM::MMEngine) | MM::MMEngine | protected |
| _saveFileMan | Engine | protected |
| _sound (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
| _system | Engine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| addAction(KeybindingAction action) | MM::MM1::Events | |
| addKeypress(const Common::KeyCode kc) | MM::MM1::Events | |
| addView(UIElement *ui) | MM::MM1::Events | |
| addView(const Common::String &name) (defined in MM::MM1::Events) | MM::MM1::Events | |
| addView() (defined in MM::MM1::UIElement) | MM::MM1::UIElement | |
| applyGameSettings() | Engine | inlinevirtual |
| cancelDelay() | MM::MM1::UIElement | inlineprotected |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | MM::MM1::MM1Engine | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | MM::MM1::MM1Engine | virtual |
| clearSurface() | MM::MM1::UIElement | virtual |
| clearViews() | MM::MM1::Events | |
| close() override | MM::MM1::Events | inlinevirtual |
| defaultSyncSoundSettings() | Engine | protected |
| delayFrames(uint frames) | MM::MM1::UIElement | protected |
| delaySeconds(uint seconds) | MM::MM1::UIElement | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| draw() override | MM::MM1::Events | inlinevirtual |
| drawElements() (defined in MM::MM1::Events) | MM::MM1::Events | inline |
| endDelay() | MM::MM1::UIElement | protected |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| Events(bool enhancedMode) (defined in MM::MM1::Events) | MM::MM1::Events | |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| findView(const Common::String &name) | MM::MM1::UIElement | virtual |
| flipMute() | Engine | virtual |
| focus() | MM::MM1::UIElement | |
| focusedView() const | MM::MM1::Events | inline |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getBounds() const | MM::MM1::UIElement | inline |
| getDebugger() final | Engine | inlinevirtual |
| getEventManager() | Engine | inline |
| getFeatures() const | MM::MMEngine | |
| getGameID() const | MM::MMEngine | |
| getIsCD() const | MM::MMEngine | |
| getLanguage() const | MM::MMEngine | |
| getLineBounds(int line1, int line2) const (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotected |
| getMetaEngine() const | Engine | inline |
| getName() const | MM::MM1::UIElement | inline |
| getOrCreateDebugger() | Engine | |
| getPlatform() const | MM::MMEngine | |
| getRandomNumber(int minNumber, int maxNumber) | MM::MM1::MM1Engine | inline |
| getRandomNumber(int maxNumber) (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | inline |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getScreen() const (defined in MM::MM1::Events) | MM::MM1::Events | inline |
| getSurface() const | MM::MM1::UIElement | |
| getTargetName() const (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | inline |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| handleAutoSave() | Engine | |
| hasFeature(EngineFeature f) const override | MM::MMEngine | virtual |
| hideCursor() | MM::MM1::Mouse | |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| isCursorVisible() const | MM::MM1::Mouse | |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isDelayActive() const | MM::MM1::UIElement | inlineprotected |
| isEnhanced() const (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
| isFocused() const (defined in MM::MM1::UIElement) | MM::MM1::UIElement | |
| isInCombat() const | MM::MM1::Events | inline |
| isKeypressPending() const | MM::MM1::Events | |
| isPaused() const | Engine | inline |
| isPresent(const Common::String &name) const | MM::MM1::Events | |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadCursors() | MM::MM1::Mouse | |
| loadGameDialog() | Engine | |
| loadGameState(int slot) | Engine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) override | MM::MM1::MM1Engine | inlinevirtual |
| MM1Engine(OSystem *syst, const MightAndMagicGameDescription *gameDesc) (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
| MMEngine(OSystem *syst, const MM::MightAndMagicGameDescription *gameDesc) (defined in MM::MMEngine) | MM::MMEngine | |
| Mouse() (defined in MM::MM1::Mouse) | MM::MM1::Mouse | inline |
| msgAction(const ActionMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
| msgDrawGraphic(const DrawGraphicMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
| msgFocus(const FocusMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
| msgGame(const GameMessage &e) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotectedvirtual |
| msgHeader(const HeaderMessage &e) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotectedvirtual |
| msgInfo(const InfoMessage &e) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotectedvirtual |
| msgKeypress(const KeypressMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
| msgMouseDown(const MouseDownMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
| msgMouseUp(const MouseUpMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
| msgUnfocus(const UnfocusMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
| needsRedraw() const | MM::MM1::UIElement | inline |
| open() (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| popView() | MM::MM1::Events | |
| priorView() const | MM::MM1::Events | inline |
| processEvent(Common::Event &ev) | MM::MM1::Events | protected |
| quitGame() | Engine | static |
| redraw() | MM::MM1::UIElement | |
| redrawViews() | MM::MM1::Events | |
| replaceView(UIElement *ui, bool replaceAllViews=false) | MM::MM1::Events | |
| replaceView(const Common::String &name, bool replaceAllViews=false) (defined in MM::MM1::Events) | MM::MM1::Events | |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| runGame() | MM::MM1::Events | |
| saveAutosaveIfEnabled() | Engine | |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | MM::MM1::MM1Engine | inlinevirtual |
| send(const Common::String &viewName, const FocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const FocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const UnfocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const UnfocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const KeypressMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const KeypressMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const MouseDownMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const MouseDownMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const MouseUpMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const MouseUpMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const ActionMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const ActionMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const GameMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const GameMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const HeaderMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const HeaderMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const InfoMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const InfoMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const Common::String &viewName, const DrawGraphicMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| send(const DrawGraphicMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
| setBounds(const Common::Rect &r) | MM::MM1::UIElement | inlinevirtual |
| setCursor(int cursorId) | MM::MM1::Mouse | |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setGameToLoadSlot(int slot) | Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shouldQuit() const override | MM::MM1::MM1Engine | inlineprotectedvirtual |
| MM::MMEngine::shouldQuit() | Engine | static |
| showCursor() | MM::MM1::Mouse | |
| synchronizeSave(Common::Serializer &s) | MM::MM1::MM1Engine | |
| syncSoundSettings() override | MM::MM1::MM1Engine | virtual |
| tick() override | MM::MM1::Events | inlinevirtual |
| timeout() | MM::MM1::UIElement | protectedvirtual |
| UIElement(const Common::String &name, UIElement *uiParent) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| ~Engine() | Engine | virtual |
| ~Events() (defined in MM::MM1::Events) | MM::MM1::Events | virtual |
| ~MM1Engine() override (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
| ~MMEngine() override (defined in MM::MMEngine) | MM::MMEngine | inline |
| ~UIElement() (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlinevirtual |