This is the complete list of members for MM::MM1::MM1Engine, including all inherited members.
_activeEnhancements (defined in Engine) | Engine | protected |
_bounds (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
_children (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
_eventMan | Engine | protected |
_gameDescription (defined in MM::MMEngine) | MM::MMEngine | protected |
_globals (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
_innerBounds (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
_mainMenuDialog | Engine | protected |
_mixer | Engine | |
_name (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
_needsRedraw (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
_parent (defined in MM::MM1::UIElement) | MM::MM1::UIElement | protected |
_randomSource (defined in MM::MMEngine) | MM::MMEngine | protected |
_saveFileMan | Engine | protected |
_sound (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
_system | Engine | |
_targetName | Engine | protected |
_timer | Engine | protected |
addAction(KeybindingAction action) | MM::MM1::Events | |
addKeypress(const Common::KeyCode kc) | MM::MM1::Events | |
addView(UIElement *ui) | MM::MM1::Events | |
addView(const Common::String &name) (defined in MM::MM1::Events) | MM::MM1::Events | |
addView() (defined in MM::MM1::UIElement) | MM::MM1::UIElement | |
applyGameSettings() | Engine | inlinevirtual |
cancelDelay() | MM::MM1::UIElement | inlineprotected |
canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | MM::MM1::MM1Engine | virtual |
canSaveAutosaveCurrently() | Engine | inlinevirtual |
canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | MM::MM1::MM1Engine | virtual |
clearSurface() | MM::MM1::UIElement | virtual |
clearViews() | MM::MM1::Events | |
close() override | MM::MM1::Events | inlinevirtual |
defaultSyncSoundSettings() | Engine | protected |
delayFrames(uint frames) | MM::MM1::UIElement | protected |
delaySeconds(uint seconds) | MM::MM1::UIElement | protected |
draw() override | MM::MM1::Events | inlinevirtual |
drawElements() (defined in MM::MM1::Events) | MM::MM1::Events | inline |
endDelay() | MM::MM1::UIElement | protected |
Engine(OSystem *syst) | Engine | |
EngineFeature enum name | Engine | |
enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
errorUnsupportedGame(Common::String extraMsg) | Engine | static |
Events(bool enhancedMode) (defined in MM::MM1::Events) | MM::MM1::Events | |
existExtractedCDAudioFiles(uint track=1) | Engine | |
findView(const Common::String &name) | MM::MM1::UIElement | virtual |
flipMute() | Engine | virtual |
focus() | MM::MM1::UIElement | |
focusedView() const | MM::MM1::Events | inline |
getAutosaveSlot() const | Engine | inlinevirtual |
getBounds() const | MM::MM1::UIElement | inline |
getDebugger() final | Engine | inlinevirtual |
getEventManager() | Engine | inline |
getFeatures() const | MM::MMEngine | |
getGameID() const | MM::MMEngine | |
getIsCD() const | MM::MMEngine | |
getLanguage() const | MM::MMEngine | |
getLineBounds(int line1, int line2) const (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotected |
getMetaEngine() const | Engine | inline |
getName() const | MM::MM1::UIElement | inline |
getOrCreateDebugger() | Engine | |
getPlatform() const | MM::MMEngine | |
getRandomNumber(int minNumber, int maxNumber) | MM::MM1::MM1Engine | inline |
getRandomNumber(int maxNumber) (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | inline |
getSaveFileManager() | Engine | inline |
getSaveStateName(int slot) const | Engine | inlinevirtual |
getScreen() const (defined in MM::MM1::Events) | MM::MM1::Events | inline |
getSurface() const | MM::MM1::UIElement | |
getTargetName() const (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | inline |
getTimerManager() | Engine | inline |
getTotalPlayTime() const | Engine | |
handleAutoSave() | Engine | |
hasFeature(EngineFeature f) const override | MM::MMEngine | virtual |
hideCursor() | MM::MM1::Mouse | |
initializePath(const Common::FSNode &gamePath) | Engine | virtual |
isCursorVisible() const | MM::MM1::Mouse | |
isDataAndCDAudioReadFromSameCD() | Engine | |
isDelayActive() const | MM::MM1::UIElement | inlineprotected |
isEnhanced() const (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
isFocused() const (defined in MM::MM1::UIElement) | MM::MM1::UIElement | |
isInCombat() const | MM::MM1::Events | inline |
isKeypressPending() const | MM::MM1::Events | |
isPaused() const | Engine | inline |
isPresent(const Common::String &name) const | MM::MM1::Events | |
kSupportsArbitraryResolutions enum value | Engine | |
kSupportsChangingOptionsDuringRuntime enum value | Engine | |
kSupportsHelp enum value | Engine | |
kSupportsLoadingDuringRuntime enum value | Engine | |
kSupportsQuitDialogOverride enum value | Engine | |
kSupportsReturnToLauncher enum value | Engine | |
kSupportsSavingDuringRuntime enum value | Engine | |
kSupportsSubtitleOptions enum value | Engine | |
loadCursors() | MM::MM1::Mouse | |
loadGameDialog() | Engine | |
loadGameState(int slot) | Engine | virtual |
loadGameStream(Common::SeekableReadStream *stream) override | MM::MM1::MM1Engine | inlinevirtual |
MM1Engine(OSystem *syst, const MightAndMagicGameDescription *gameDesc) (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
MMEngine(OSystem *syst, const MM::MightAndMagicGameDescription *gameDesc) (defined in MM::MMEngine) | MM::MMEngine | |
Mouse() (defined in MM::MM1::Mouse) | MM::MM1::Mouse | inline |
msgAction(const ActionMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
msgDrawGraphic(const DrawGraphicMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
msgFocus(const FocusMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
msgGame(const GameMessage &e) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotectedvirtual |
msgHeader(const HeaderMessage &e) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotectedvirtual |
msgInfo(const InfoMessage &e) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlineprotectedvirtual |
msgKeypress(const KeypressMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
msgMouseDown(const MouseDownMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
msgMouseUp(const MouseUpMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
msgUnfocus(const UnfocusMessage &e) override (defined in MM::MM1::Events) | MM::MM1::Events | inlineprotectedvirtual |
needsRedraw() const | MM::MM1::UIElement | inline |
open() (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
openMainMenuDialog() | Engine | |
pauseEngine() | Engine | |
pauseEngineIntern(bool pause) | Engine | protectedvirtual |
popView() | MM::MM1::Events | |
priorView() const | MM::MM1::Events | inline |
processEvent(Common::Event &ev) | MM::MM1::Events | protected |
quitGame() | Engine | static |
redraw() | MM::MM1::UIElement | |
redrawViews() | MM::MM1::Events | |
replaceView(UIElement *ui, bool replaceAllViews=false) | MM::MM1::Events | |
replaceView(const Common::String &name, bool replaceAllViews=false) (defined in MM::MM1::Events) | MM::MM1::Events | |
runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
runGame() | MM::MM1::Events | |
saveAutosaveIfEnabled() | Engine | |
saveGameDialog() | Engine | |
saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override | MM::MM1::MM1Engine | inlinevirtual |
send(const Common::String &viewName, const FocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const FocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const UnfocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const UnfocusMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const KeypressMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const KeypressMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const MouseDownMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const MouseDownMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const MouseUpMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const MouseUpMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const ActionMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const ActionMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const GameMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const GameMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const HeaderMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const HeaderMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const InfoMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const InfoMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const Common::String &viewName, const DrawGraphicMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
send(const DrawGraphicMessage &msg) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inline |
setBounds(const Common::Rect &r) | MM::MM1::UIElement | inlinevirtual |
setCursor(int cursorId) | MM::MM1::Mouse | |
setDebugger(GUI::Debugger *debugger) | Engine | inline |
setGameToLoadSlot(int slot) | Engine | |
setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
setTotalPlayTime(uint32 time=0) | Engine | |
shouldQuit() const override | MM::MM1::MM1Engine | inlineprotectedvirtual |
MM::MMEngine::shouldQuit() | Engine | static |
showCursor() | MM::MM1::Mouse | |
synchronizeSave(Common::Serializer &s) | MM::MM1::MM1Engine | |
syncSoundSettings() override | MM::MM1::MM1Engine | virtual |
tick() override | MM::MM1::Events | inlinevirtual |
timeout() | MM::MM1::UIElement | protectedvirtual |
UIElement(const Common::String &name, UIElement *uiParent) (defined in MM::MM1::UIElement) | MM::MM1::UIElement | |
warnMissingExtractedCDAudio() | Engine | |
warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
~Engine() | Engine | virtual |
~Events() (defined in MM::MM1::Events) | MM::MM1::Events | virtual |
~MM1Engine() override (defined in MM::MM1::MM1Engine) | MM::MM1::MM1Engine | |
~MMEngine() override (defined in MM::MMEngine) | MM::MMEngine | inline |
~UIElement() (defined in MM::MM1::UIElement) | MM::MM1::UIElement | inlinevirtual |