#include <background.h>
Public Attributes | |
| COLORREF | rgbSkyColor |
| background sky color | |
| Common::Point | ptInitWorld |
| initial world position | |
| Common::Rect | rcScrollLimits |
| scroll limits | |
| int | refreshRate |
| background update process refresh rate | |
| frac_t * | pXscrollTable |
| pointer to x direction scroll table for this background | |
| frac_t * | pYscrollTable |
| pointer to y direction scroll table for this background | |
| Common::Array< PLAYFIELD > | fieldArray |
| list of all playfields for this background | |
| bool | bAutoErase |
| when set - screen is cleared before anything is plotted (unused) | |
multi-playfield background structure - a backgnd is a container of playfields