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Tucker::AnimationSequencePlayer::SequenceUpdateFunc Struct Reference
Public Attributes
int
num
int
frameTime
void(AnimationSequencePlayer::*
load
)()
void(AnimationSequencePlayer::*
play
)()
The documentation for this struct was generated from the following file:
engines/tucker/
tucker.h
Tucker
AnimationSequencePlayer
SequenceUpdateFunc
Generated on Fri Nov 15 2024 09:37:04 for ScummVM API documentation by
1.8.13