ScummVM API documentation
action.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
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13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA_ULTIMA1_ACTIONS_ACTION_H
23 #define ULTIMA_ULTIMA1_ACTIONS_ACTION_H
24 
25 #include "ultima/shared/actions/action.h"
26 
27 namespace Ultima {
28 namespace Ultima1 {
29 
30 class Ultima1Game;
31 class GameResources;
32 namespace Maps {
33  class Ultima1Map;
34 }
35 
36 namespace Actions {
37 
39 public:
43  Action(TreeItem *parent) : Shared::Actions::Action(parent) {}
44 
48  ~Action() override {}
49 
53  Ultima1Game *getGame();
54 
58  Maps::Ultima1Map *getMap();
59 
63  GameResources *getRes();
64 };
65 
66 } // End of namespace Actions
67 } // End of namespace Ultima1
68 } // End of namespace Ultima
69 
70 #endif
~Action() override
Definition: action.h:48
Action(TreeItem *parent)
Definition: action.h:43
Definition: resources.h:32
Definition: detection.h:27
Definition: game.h:42
Definition: action.h:41
Definition: action.h:38