#include <action.h>
Public Member Functions | |
Action (TreeItem *parent) | |
~Action () override | |
Game * | getGame () |
Maps::Map * | getMap () |
void | addInfoMsg (const Common::String &text, bool newLine=true, bool replaceLine=false) |
void | playFX (uint effectId) |
Public Member Functions inherited from Ultima::Shared::TreeItem | |
virtual const Common::String | getName () const |
virtual bool | isEquals (const Common::String &name, int maxLen=0) const |
virtual int | compareTo (const Common::String &name, int maxLen=0) const |
virtual void | viewChange () |
TreeItem * | getParent () const |
Game * | getGame () |
const Game * | getGame () const |
Gfx::VisualItem * | getView () |
TreeItem * | getNextSibling () const |
TreeItem * | getPriorSibling () const |
TreeItem * | getLastSibling () |
TreeItem * | getFirstChild () const |
TreeItem * | getLastChild () const |
TreeItem * | scan (TreeItem *item) const |
TreeItem * | findChildInstanceOf (const ClassDef &classDef) const |
TreeItem * | findNextInstanceOf (const ClassDef &classDef, TreeItem *startItem) const |
void | addUnder (TreeItem *newParent) |
void | addChild (TreeItem *child) |
void | setParent (TreeItem *newParent) |
void | addSibling (TreeItem *item) |
void | moveUnder (TreeItem *newParent) |
void | destroyAll () |
int | destroyChildren () |
void | detach () |
void | attach (TreeItem *item) |
NamedItem * | findByName (const Common::String &name) |
Public Member Functions inherited from Ultima::Shared::BaseObject | |
virtual ::Ultima::Shared::ClassDef | getType () const |
bool | isInstanceOf (const ClassDef &classDef) const |
Protected Member Functions | |
void | endOfTurn () |
Additional Inherited Members | |
Static Public Member Functions inherited from Ultima::Shared::BaseObject | |
::Ultima::Shared::ClassDef | type () |
Public Attributes inherited from Ultima::Shared::TreeItem | |
CLASSDEF | |
Base class for implementing the various actions the player can do, such as moving, climbing, entering, etc.
Ultima::Shared::Actions::Action::Action | ( | TreeItem * | parent | ) |
Constructor
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inlineoverride |
Destructor
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protected |
Signals the end of the turn
Game* Ultima::Shared::Actions::Action::getGame | ( | ) |
Jumps up through the parents to find the root game
Maps::Map* Ultima::Shared::Actions::Action::getMap | ( | ) |
Return the game's map
void Ultima::Shared::Actions::Action::addInfoMsg | ( | const Common::String & | text, |
bool | newLine = true , |
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bool | replaceLine = false |
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) |
Adds a text string to the info area
text | Text to add |
newLine | Whether to apply a newline at the end |
void Ultima::Shared::Actions::Action::playFX | ( | uint | effectId | ) |
Play a sound effect