30 #include "cge/events.h" 47 #define kLgoExt ".LGO" 48 #define kSvgExt ".SVG" 49 #define kPaylistExt ".X00" 50 #define kWinkExt ".X01" 51 #define kIntroExt ".X02" 52 #define kEndgExt ".X03" 55 #define kSystemRate 6 // 12 Hz 56 #define kHeroFun0 (40 * 12) 57 #define kHeroFun1 ( 2 * 12) 58 #define kShowScummVMVersion 15 61 #define kSeqHTalk (kTSeq + 4) 62 #define kSeqTooFar (kTSeq + 5) 63 #define kSeqNoWay (kTSeq + 5) 64 #define kSeqPocketFull (kTSeq + 5) 65 #define kSeqOffUse (kTSeq + 6) 66 #define kQuitTitle 200 70 #define kOffUseCount 600 74 #define kPocketFull 691 77 #define kScrHeight 200 78 #define kWorldHeight (kScrHeight - kPanHeight) 79 #define kStackSize 2048 80 #define kSavegameCheckSum (1956 + _now + _oldLev + _game + _music + kDemo) 81 #define kSavegame0Name ("{{INIT}}" kSvgExt) 82 #define kSavegameStrSize 11 83 #define kGameFrameDelay (1000 / 50) 84 #define kGameTickDelay (1000 / 62) 94 void touch(uint16 mask,
int x,
int y)
override;
103 void touch(uint16 mask,
int x,
int y)
override;
Definition: cge_main.h:100
Definition: cge_main.h:86