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| System (CGEEngine *vm) |
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void | setPal () |
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void | funTouch () |
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void | touch (uint16 mask, int x, int y) override |
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void | tick () override |
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bool | works (Sprite *spr) |
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bool | seqTest (int n) |
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bool | active () |
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| Sprite (CGEEngine *vm, BitmapPtr *shp) |
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BitmapPtr | shp () |
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BitmapPtr * | setShapeList (BitmapPtr *shp) |
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Sprite * | expand () |
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Sprite * | contract () |
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Sprite * | backShow (bool fast=false) |
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void | setName (char *newName) |
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char * | name () |
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void | gotoxy (int x, int y) |
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void | center () |
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void | show () |
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void | hide () |
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BitmapPtr | ghost () |
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void | show (uint16 pg) |
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void | makeXlat (uint8 *x) |
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void | killXlat () |
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void | step (int nr=-1) |
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Seq * | setSeq (Seq *seq) |
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CommandHandler::Command * | snList (SnList type) |
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void | sync (Common::Serializer &s) |
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int | _funDel |
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int | _ref |
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signed char | _scene |
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struct CGE::Sprite::Flags | _flags |
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int | _x |
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int | _y |
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signed char | _z |
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uint16 | _w |
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uint16 | _h |
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uint16 | _time |
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uint8 | _nearPtr |
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uint8 | _takePtr |
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int | _seqPtr |
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int | _shpCnt |
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char | _file [kMaxFile] |
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Sprite * | _prev |
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Sprite * | _next |
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The documentation for this class was generated from the following file: