ScummVM API documentation
MM::MM1::ViewsEnh::ItemsView Class Referenceabstract
Inheritance diagram for MM::MM1::ViewsEnh::ItemsView:
MM::MM1::ViewsEnh::PartyView MM::MM1::ViewsEnh::ScrollView MM::MM1::ViewsEnh::TextView MM::MM1::UIElement MM::MM1::ViewsEnh::CharacterInventory MM::MM1::ViewsEnh::Locations::BlacksmithItems MM::MM1::ViewsEnh::Spells::Duplication MM::MM1::ViewsEnh::Spells::RechargeItem

Public Member Functions

 ItemsView (const Common::String &name)
 
bool msgFocus (const FocusMessage &msg) override
 
void draw () override
 
bool msgKeypress (const KeypressMessage &msg) override
 
bool msgMouseDown (const MouseDownMessage &msg) override
 
bool msgAction (const ActionMessage &msg) override
 
void timeout () override
 
- Public Member Functions inherited from MM::MM1::ViewsEnh::PartyView
 PartyView (const Common::String &name)
 
 PartyView (const Common::String &name, UIElement *owner)
 
void draw () override
 
bool msgFocus (const FocusMessage &msg) override
 
bool msgUnfocus (const UnfocusMessage &msg) override
 
bool msgMouseDown (const MouseDownMessage &msg) override
 
bool msgGame (const GameMessage &msg) override
 
bool msgAction (const ActionMessage &msg) override
 
- Public Member Functions inherited from MM::MM1::ViewsEnh::ScrollView
 ScrollView (const Common::String &name)
 
 ScrollView (const Common::String &name, UIElement *owner)
 
void clearButtons ()
 
int addButton (Shared::Xeen::SpriteResource *sprites, const Common::Point &pos, int frame, const Common::KeyState &key, bool halfSize=false)
 
int addButton (Shared::Xeen::SpriteResource *sprites, const Common::Point &pos, int frame, KeybindingAction action, bool halfSize=false)
 
int addButton (const Common::Rect &r, const Common::KeyState &key)
 
int addButton (const Common::Rect &r, KeybindingAction action)
 
void setButtonEnabled (int buttonNum, bool enabled)
 
bool isButtonEnabled (int buttonNum) const
 
void setButtonPos (int buttonNum, const Common::Point &pos)
 
void removeButtons (int start, int end=-2)
 
void resetSelectedButton ()
 
void draw () override
 
bool msgFocus (const FocusMessage &msg) override
 
bool msgMouseDown (const MouseDownMessage &msg) override
 
bool msgMouseUp (const MouseUpMessage &msg) override
 
- Public Member Functions inherited from MM::MM1::ViewsEnh::TextView
 TextView (const Common::String &name)
 
 TextView (const Common::String &name, UIElement *owner)
 
void setReduced (bool flag)
 
- Public Member Functions inherited from MM::MM1::UIElement
 UIElement (const Common::String &name, UIElement *uiParent)
 
bool needsRedraw () const
 
void redraw ()
 
void focus ()
 
virtual void close ()
 
bool isFocused () const
 
void replaceView (UIElement *ui, bool replaceAllViews=false)
 
void replaceView (const Common::String &name, bool replaceAllViews=false)
 
void addView (UIElement *ui)
 
void addView (const Common::String &name)
 
void addView ()
 
void open ()
 
int getRandomNumber (int minNumber, int maxNumber)
 
int getRandomNumber (int maxNumber)
 
Common::String getName () const
 
virtual void setBounds (const Common::Rect &r)
 
Common::Rect getBounds () const
 
Graphics::ManagedSurface getSurface () const
 
virtual bool tick ()
 
virtual UIElementfindView (const Common::String &name)
 
bool send (const Common::String &viewName, const FocusMessage &msg)
 
bool send (const FocusMessage &msg)
 
bool send (const Common::String &viewName, const UnfocusMessage &msg)
 
bool send (const UnfocusMessage &msg)
 
bool send (const Common::String &viewName, const KeypressMessage &msg)
 
bool send (const KeypressMessage &msg)
 
bool send (const Common::String &viewName, const MouseDownMessage &msg)
 
bool send (const MouseDownMessage &msg)
 
bool send (const Common::String &viewName, const MouseUpMessage &msg)
 
bool send (const MouseUpMessage &msg)
 
bool send (const Common::String &viewName, const ActionMessage &msg)
 
bool send (const ActionMessage &msg)
 
bool send (const Common::String &viewName, const GameMessage &msg)
 
bool send (const GameMessage &msg)
 
bool send (const Common::String &viewName, const HeaderMessage &msg)
 
bool send (const HeaderMessage &msg)
 
bool send (const Common::String &viewName, const InfoMessage &msg)
 
bool send (const InfoMessage &msg)
 
bool send (const Common::String &viewName, const DrawGraphicMessage &msg)
 
bool send (const DrawGraphicMessage &msg)
 

Protected Types

enum  CostMode { SHOW_COST, SHOW_VALUE, NO_COST }
 

Protected Member Functions

void addButton (int frame, const Common::String &text, Common::KeyCode keycode)
 
void backpackFull ()
 
void notEnoughGold ()
 
void displayMessage (const Common::String &msg)
 
virtual int getLineColor () const
 
virtual void itemSelected ()=0
 
void clearButtons ()
 
- Protected Member Functions inherited from MM::MM1::ViewsEnh::PartyView
virtual bool canSwitchChar ()
 
virtual bool canSwitchToChar (Character *dst)
 
virtual bool selectCharByDefault () const
 
virtual void charSwitched (Character *priorChar)
 
- Protected Member Functions inherited from MM::MM1::ViewsEnh::ScrollView
void frame ()
 
void fill ()
 
void writeSymbol (int symbolId)
 
int getButtonAt (const Common::Point &pos)
 
size_t getButtonCount () const
 
void drawButtons ()
 
- Protected Member Functions inherited from MM::MM1::ViewsEnh::TextView
byte setTextColor (byte col)
 
void writeChar (unsigned char c)
 
void writeChar (int x, int y, unsigned char c)
 
void writeString (const Common::String &str, TextAlign align=ALIGN_LEFT)
 
void writeString (int x, int y, const Common::String &str, TextAlign align=ALIGN_LEFT)
 
void writeNumber (int val)
 
void writeNumber (int x, int y, int val)
 
void writeLine (int lineNum, const Common::String &str, TextAlign align=ALIGN_LEFT, int xp=0)
 
size_t getStringWidth (const Common::String &str)
 
void newLine ()
 
Common::StringArray splitLines (const Common::String &str, int firstLineWidth=-1)
 
void clearSurface () override
 
void drawGraphic (int gfxNum)
 
- Protected Member Functions inherited from MM::MM1::UIElement
Common::Rect getLineBounds (int line1, int line2) const
 
void delaySeconds (uint seconds)
 
void delayFrames (uint frames)
 
bool isDelayActive () const
 
void cancelDelay ()
 
bool endDelay ()
 
virtual bool msgHeader (const HeaderMessage &e)
 
virtual bool msgInfo (const InfoMessage &e)
 
virtual bool msgDrawGraphic (const DrawGraphicMessage &e)
 

Protected Attributes

int _selectedItem = -1
 
CostMode _costMode = NO_COST
 
Common::Array< int > _items
 
const Common::Rect _buttonsArea
 
Shared::Xeen::SpriteResource _btnSprites
 
Common::StringArray _btnText
 
- Protected Attributes inherited from MM::MM1::ViewsEnh::ScrollView
Common::Point _symbolPos
 
- Protected Attributes inherited from MM::MM1::ViewsEnh::TextView
Common::Point _textPos
 
int _colorsNum = 0
 
bool _fontReduced = false
 
- Protected Attributes inherited from MM::MM1::UIElement
UIElement_parent
 
Common::Array< UIElement * > _children
 
Common::Rect _innerBounds
 
Bounds _bounds
 
bool _needsRedraw = true
 
Common::String _name
 

Member Function Documentation

◆ addButton()

void MM::MM1::ViewsEnh::ItemsView::addButton ( int  frame,
const Common::String text,
Common::KeyCode  keycode 
)
protected

Add a button to the buttons bar

◆ backpackFull()

void MM::MM1::ViewsEnh::ItemsView::backpackFull ( )
protected

Display a message that the inventory is full

◆ notEnoughGold()

void MM::MM1::ViewsEnh::ItemsView::notEnoughGold ( )
protected

Display a message the character doesn't have enough gold

◆ displayMessage()

void MM::MM1::ViewsEnh::ItemsView::displayMessage ( const Common::String msg)
protected

Display an arbitrary message

◆ getLineColor()

virtual int MM::MM1::ViewsEnh::ItemsView::getLineColor ( ) const
inlineprotectedvirtual

Get the text color for a line

Reimplemented in MM::MM1::ViewsEnh::Locations::BlacksmithItems.

◆ itemSelected()

virtual void MM::MM1::ViewsEnh::ItemsView::itemSelected ( )
protectedpure virtual

Called when an item is selected

Implemented in MM::MM1::ViewsEnh::CharacterInventory, and MM::MM1::ViewsEnh::Locations::BlacksmithItems.

◆ clearButtons()

void MM::MM1::ViewsEnh::ItemsView::clearButtons ( )
inlineprotected

Clear the buttons list

◆ draw()

void MM::MM1::ViewsEnh::ItemsView::draw ( )
overridevirtual

Draws the element

Reimplemented from MM::MM1::UIElement.

Reimplemented in MM::MM1::ViewsEnh::Locations::BlacksmithItems.

◆ timeout()

void MM::MM1::ViewsEnh::ItemsView::timeout ( )
overridevirtual

Called when an active timeout countdown expired

Reimplemented from MM::MM1::UIElement.


The documentation for this class was generated from the following file: