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Sword25::SndHandle Struct Reference
Public Attributes
Audio::SoundHandle
handle
sndHandleType
type
uint32
id
Common::String
fileName
int32
sndType
float
volume
float
pan
bool
loop
int32
loopStart
int32
loopEnd
uint32
layer
The documentation for this struct was generated from the following file:
engines/sword25/sfx/
soundengine.h
Sword25
SndHandle
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