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void | initAudioInterface (hResContext *musicContext) |
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bool | playFlag () |
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void | playMe () |
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void | playMusic (uint32 s, int16 loopFactor=1, Point32 where=Point32(0, 0)) |
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void | stopMusic () |
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void | queueSound (uint32 s, int16 loopFactor=1, Point32 where=Point32(0, 0)) |
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void | playLoop (uint32 s, int16 loopFactor=0, Point32 where=Point32(0, 0)) |
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void | stopLoop () |
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void | setLoopPosition (Point32 newLoc) |
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uint32 | currentLoop () |
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void | queueVoice (uint32 s, Point32 where=Point32(0, 0)) |
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void | queueVoice (uint32 s[], Point32 where=Point32(0, 0)) |
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void | stopVoice () |
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bool | talking () |
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bool | saying (uint32 s) |
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byte | getVolume (VolumeTarget src) |
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void | suspend () |
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void | resume () |
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The documentation for this class was generated from the following file: