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Gob::Scenery::Animation Struct Reference
Public Attributes
int16
layersCount
AnimLayer
*
layers
PieceDesc
**
pieces
uint32 *
piecesCount
The documentation for this struct was generated from the following file:
engines/gob/
scenery.h
Gob
Scenery
Animation
Generated on Thu Nov 14 2024 09:30:16 for ScummVM API documentation by
1.8.13