◆ reset()
void Titanic::CSurfaceFader::reset |
( |
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Reset fading back to the start
◆ draw()
Creates a faded version of the passed source surface, based on a percentage visibility specified by _index of _count
◆ setFadeIn()
void Titanic::CSurfaceFader::setFadeIn |
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bool |
fadeIn | ) |
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Sets whether a fade in (versus a fade out) should be done
◆ isActive()
bool Titanic::CSurfaceFader::isActive |
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const |
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inline |
Returns true if a fade is in progress
The documentation for this class was generated from the following file: