ScummVM API documentation
resmanager.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * This code is based on Broken Sword 2.5 engine
24  *
25  * Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdoerfer
26  *
27  * Licensed under GNU GPL v2
28  *
29  */
30 
31 #ifndef SWORD25_RESOURCEMANAGER_H
32 #define SWORD25_RESOURCEMANAGER_H
33 
34 #include "common/list.h"
35 #include "common/hashmap.h"
36 #include "common/hash-str.h"
37 
38 #include "sword25/kernel/common.h"
39 
40 namespace Sword25 {
41 
42 //#define PRECACHE_RESOURCES
43 
44 class ResourceService;
45 class Resource;
46 class Kernel;
47 
49  friend class Kernel;
50 
51 public:
56  Resource *requestResource(const Common::String &fileName);
57 
58 #ifdef PRECACHE_RESOURCES
59 
65  bool precacheResource(const Common::String &fileName, bool forceReload = false);
66 #endif
67 
74 
78  void emptyCache();
79 
83  void emptyThumbnailCache();
84 
88  void dumpLockedResources();
89 
90 private:
95  ResourceManager(Kernel *pKernel) :
96  _kernelPtr(pKernel)
97  {}
98  virtual ~ResourceManager();
99 
104  void moveToFront(Resource *pResource);
105 
112  Resource *loadResource(const Common::String &fileName);
113 
118  Common::String getUniqueFileName(const Common::String &fileName) const;
119 
123  Common::List<Resource *>::iterator deleteResource(Resource *pResource);
124 
129  Resource *getResource(const Common::String &uniqueFileName) const;
130 
134  void deleteResourcesIfNecessary();
135 
136  Kernel *_kernelPtr;
137  Common::Array<ResourceService *> _resourceServices;
138  Common::List<Resource *> _resources;
140  ResMap _resourceHashMap;
141 };
142 
143 } // End of namespace Sword25
144 
145 #endif
Definition: str.h:59
Definition: array.h:52
Definition: list.h:44
Definition: resource.h:43
Definition: console.h:27
Definition: kernel.h:72
Definition: resservice.h:43
Definition: resmanager.h:48
Definition: list_intern.h:51
Resource * requestResource(const Common::String &fileName)
bool registerResourceService(ResourceService *pService)