Ячейка инвентори. More...
#include <qd_inventory_cell.h>
Public Member Functions | |
| qdInventoryCell (const qdInventoryCellType &tp) | |
| qdInventoryCell (const qdInventoryCell &cl) | |
| qdInventoryCell & | operator= (const qdInventoryCell &cl) |
| int | type () const |
| void | set_type (int tp) |
| const qdSprite * | sprite () const |
| void | set_sprite (const qdSprite *spr) |
| qdGameObjectAnimated * | object () const |
| void | set_object (qdGameObjectAnimated *obj) |
| bool | is_empty () const |
| const Vect2i & | size () const |
| int | size_x () const |
| int | size_y () const |
| void | redraw (int x, int y, bool inactive_mode=false) const |
| bool | load_resources () |
| bool | free_resources () |
| bool | load_data (Common::SeekableReadStream &fh, int save_version) |
| Загрузка данных из сэйва. | |
| bool | save_data (Common::WriteStream &fh) const |
| Запись данных в сэйв. | |
Static Public Member Functions | |
| static void | set_shadow (uint32 color, int alpha) |
Ячейка инвентори.