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void | showTargetGrid () |
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void | hideTargetGrid () |
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void | initShuttleHUD () |
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void | cleanUpShuttleHUD () |
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bool | isTargetLocked () |
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void | draw (const Common::Rect &) override |
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| DisplayElement (const DisplayElementID) |
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void | setDisplayOrder (const DisplayOrder) |
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DisplayOrder | getDisplayOrder () const |
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bool | validToDraw (DisplayOrder, DisplayOrder) |
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bool | isDisplaying () |
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virtual void | startDisplaying () |
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virtual void | stopDisplaying () |
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virtual void | show () |
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virtual void | hide () |
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bool | isVisible () |
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void | triggerRedraw () |
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void | setTriggeredElement (DisplayElement *) |
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virtual void | setBounds (const CoordType, const CoordType, const CoordType, const CoordType) |
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virtual void | setBounds (const Common::Rect &) |
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virtual void | getBounds (Common::Rect &) const |
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virtual void | sizeElement (const CoordType, const CoordType) |
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virtual void | moveElementTo (const CoordType, const CoordType) |
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virtual void | moveElement (const CoordType, const CoordType) |
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virtual void | getLocation (CoordType &, CoordType &) const |
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virtual void | getCenter (CoordType &, CoordType &) const |
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virtual void | centerElementAt (const CoordType, const CoordType) |
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| IDObject (const int32 id) |
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int32 | getObjectID () const |
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virtual void | startIdling () |
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virtual void | stopIdling () |
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bool | isIdling () const |
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void | useIdleTime () override |
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void | lockOnTarget () |
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void | unlockOnTarget () |
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void | drawOneBitImageOr (Graphics::Surface *, const uint16 *, int, const Common::Rect &, uint32) |
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bool | _targetLocked |
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uint32 | _lightGreen |
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uint32 | _gridDarkGreen |
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uint32 | _lockDarkGreen1 |
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uint32 | _lockDarkGreen2 |
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Common::Rect | _bounds |
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bool | _elementIsVisible |
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DisplayElement * | _triggeredElement |
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bool | _elementIsDisplaying |
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DisplayOrder | _elementOrder |
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DisplayElement * | _nextElement |
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bool | _isIdling |
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Idler * | _nextIdler |
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Idler * | _prevIdler |
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The documentation for this class was generated from the following file: