ScummVM API documentation
dungeon_player.h
1 /* ScummVM - Graphic Adventure Engine
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15  * GNU General Public License for more details.
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20  */
21 
22 #ifndef ULTIMA_ULTIMA1_WIDGETS_DUNGEON_PLAYER_H
23 #define ULTIMA_ULTIMA1_WIDGETS_DUNGEON_PLAYER_H
24 
25 #include "ultima/shared/maps/dungeon_widget.h"
26 #include "ultima/shared/maps/map_widget.h"
27 #include "ultima/shared/early/game.h"
28 
29 namespace Ultima {
30 namespace Ultima1 {
31 namespace Widgets {
32 
34 public:
35  DECLARE_WIDGET(DungeonPlayer)
36 
37 
40  DungeonPlayer(Shared::Game *game, Shared::Maps::MapBase *map) : Shared::Maps::DungeonWidget(game, map) {}
41  DungeonPlayer(Shared::Game *game, Shared::Maps::MapBase *map, const Point &pt, Shared::Maps::Direction dir = Shared::Maps::DIR_NONE) : Shared::Maps::DungeonWidget(game, map, pt, dir) {}
42  DungeonPlayer(Shared::Game *game, Shared::Maps::MapBase *map, const Common::String &name, const Point &pt, Shared::Maps::Direction dir = Shared::Maps::DIR_NONE) :
43  Shared::Maps::DungeonWidget(game, map, name, pt, dir) {}
44 
48  ~DungeonPlayer() override {}
49 
53  void draw(Shared::DungeonSurface &s, uint distance) override {}
54 
58  CanMove canMoveTo(const Point &destPos) override;
59 };
60 
61 } // End of namespace Widgets
62 } // End of namespace Ultima1
63 } // End of namespace Ultima
64 
65 #endif
66 
CanMove canMoveTo(const Point &destPos) override
Definition: dungeon_widget.h:42
~DungeonPlayer() override
Definition: dungeon_player.h:48
Definition: str.h:59
Definition: game.h:42
DungeonPlayer(Shared::Game *game, Shared::Maps::MapBase *map)
Definition: dungeon_player.h:40
Definition: dungeon_surface.h:37
Definition: detection.h:27
Definition: dungeon_player.h:33
Definition: rect.h:45
Definition: map_base.h:47
Definition: dungeon_widget.h:52
void draw(Shared::DungeonSurface &s, uint distance) override
Definition: dungeon_player.h:53