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| DungeonWidget (Game *game, Maps::MapBase *map) |
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| DungeonWidget (Game *game, Maps::MapBase *map, const Point &pt, Direction dir=DIR_NONE) |
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| DungeonWidget (Game *game, Maps::MapBase *map, const Common::String &name, const Point &pt, Direction dir=DIR_NONE) |
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| ~DungeonWidget () override |
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virtual void | draw (DungeonSurface &s, uint distance)=0 |
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| MapWidget (Game *game, MapBase *map) |
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| MapWidget (Game *game, MapBase *map, const Point &pt, Direction dir=DIR_NONE) |
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| MapWidget (Game *game, MapBase *map, const Common::String &name, const Point &pt, Direction dir=DIR_NONE) |
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| ~MapWidget () override |
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virtual const char * | getClassName () const |
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virtual void | synchronize (Common::Serializer &s) |
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void | addInfoMsg (const Common::String &text, bool newLine=true, bool replaceLine=false) |
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virtual uint | getTileNum () const |
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virtual bool | isBlocking () const |
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virtual void | update (bool isPreUpdate) |
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virtual CanMove | canMoveTo (const Point &destPos) |
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virtual void | moveTo (const Point &destPos, Direction dir=DIR_NONE) |
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virtual ::Ultima::Shared::ClassDef | getType () const |
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bool | isInstanceOf (const ClassDef &classDef) const |
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Base class for things that appear within the dungeons