ScummVM API documentation
picture.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGI_PICTURE_H
23 #define AGI_PICTURE_H
24 
25 namespace Agi {
26 
27 #define _DEFAULT_WIDTH 160
28 #define _DEFAULT_HEIGHT 168
29 
33 struct AgiPicture {
34  uint32 flen;
35  uint8 *rdata;
37  void reset() {
38  flen = 0;
39  rdata = nullptr;
40  }
41 
42  AgiPicture() { reset(); }
43 };
44 
45 class AgiBase;
46 class GfxMgr;
47 
48 class PictureMgr {
49 public:
50  PictureMgr(AgiBase *agi, GfxMgr *gfx);
51  virtual ~PictureMgr() { }
52 
53  int16 getResourceNr() const { return _resourceNr; };
54 
55 protected:
56  virtual byte getInitialPriorityColor() const { return 4; }
57 
58  void putVirtPixel(int16 x, int16 y);
59  void xCorner(bool skipOtherCoords = false);
60  void yCorner(bool skipOtherCoords = false);
61  virtual void plotPattern(byte x, byte y);
62  virtual void plotBrush();
63 
64  byte getNextByte();
65  bool getNextParamByte(byte &b);
66  byte getNextNibble();
67 
68  virtual bool getNextXCoordinate(byte &x);
69  virtual bool getNextYCoordinate(byte &y);
70  bool getNextCoordinates(byte &x, byte &y);
71 
72  virtual bool getGraphicsCoordinates(int16 &x, int16 &y);
73 
74 public:
75  void decodePicture(int16 resourceNr, bool clearScreen, bool agi256 = false, int16 width = _DEFAULT_WIDTH, int16 height = _DEFAULT_HEIGHT);
76  void decodePictureFromBuffer(byte *data, uint32 length, bool clearScreen, int16 width = _DEFAULT_WIDTH, int16 height = _DEFAULT_HEIGHT);
77 
78 protected:
79  virtual void drawPicture();
80  void drawPicture_AGI256();
81 
82  void draw_SetColor();
83  void draw_SetPriority();
84  void draw_SetNibbleColor();
85  void draw_SetNibblePriority();
86 
87  virtual void draw_Line(int16 x1, int16 y1, int16 x2, int16 y2);
88  void draw_LineShort();
89  void draw_LineAbsolute();
90 
91  virtual bool draw_FillCheck(int16 x, int16 y, bool horizontalCheck);
92  virtual void draw_Fill(int16 x, int16 y);
93  virtual void draw_Fill();
94 
95 public:
96  void showPicture(int16 x = 0, int16 y = 0, int16 width = _DEFAULT_WIDTH, int16 height = _DEFAULT_HEIGHT);
97  void showPictureWithTransition();
98 
99 protected:
100  AgiBase *_vm;
101  GfxMgr *_gfx;
102 
103  int16 _resourceNr;
104  uint8 *_data;
105  uint32 _dataSize;
106  uint32 _dataOffset;
107  bool _dataOffsetNibble;
108 
109  uint8 _patCode;
110  uint8 _patNum;
111  uint8 _priOn;
112  uint8 _scrOn;
113  uint8 _scrColor;
114  uint8 _priColor;
115 
116  uint8 _minCommand;
117 
118  int16 _width;
119  int16 _height;
120 };
121 
122 } // End of namespace Agi
123 
124 #endif /* AGI_PICTURE_H */
Definition: agi.h:573
Definition: picture.h:48
uint8 * rdata
Definition: picture.h:35
Definition: graphics.h:58
uint32 flen
Definition: picture.h:34
Definition: picture.h:33
Definition: agi.h:63