28 #ifndef WINTERMUTE_ADRESPONSEBOX_H 29 #define WINTERMUTE_ADRESPONSEBOX_H 32 #include "engines/wintermute/base/base_object.h" 46 bool handleResponse(
const AdResponse *response);
47 void setLastResponseText(
const char *text,
const char *textOrig);
48 char *_lastResponseText;
49 char *_lastResponseTextOrig;
60 bool display()
override;
66 bool invalidateButtons();
68 void clearResponses();
79 bool loadFile(
const char *filename);
80 bool loadBuffer(
char *buffer,
bool complete =
true);
Definition: base_game.h:75
Definition: base_dynamic_buffer.h:35
Definition: base_script_holder.h:37
Definition: coll_templ.h:347
Definition: base_font.h:37
Definition: ui_window.h:39
Definition: ad_response_box.h:40
Definition: base_object.h:49
Definition: achievements_tables.h:27
Definition: ad_response.h:37