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| InventoryObjects (MADSEngine *vm) |
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void | load () |
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void | synchronize (Common::Serializer &s) |
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InventoryObject & | getItem (int itemIndex) |
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void | setRoom (int objectId, int sceneNumber) |
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bool | isInRoom (int objectId) const |
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bool | isInInventory (int objectId) const |
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void | addToInventory (int objectId) |
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void | removeFromInventory (int objectId, int newScene) |
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int | getIdFromDesc (int objectId) |
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| Array (size_type count) |
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| Array (size_type count, const InventoryObject &value) |
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| Array (const Array< InventoryObject > &array) |
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| Array (Array< InventoryObject > &&old) |
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| Array (std::initializer_list< InventoryObject > list) |
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| Array (const T2 *array, size_type n) |
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void | emplace (const_iterator pos, TArgs &&... args) |
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void | emplace_back (TArgs &&...args) |
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void | push_back (const InventoryObject &element) |
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void | push_back (InventoryObject &&element) |
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void | push_back (const Array< InventoryObject > &array) |
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void | pop_back () |
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const InventoryObject * | data () const |
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InventoryObject * | data () |
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InventoryObject & | front () |
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const InventoryObject & | front () const |
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InventoryObject & | back () |
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const InventoryObject & | back () const |
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void | insert_at (size_type idx, const InventoryObject &element) |
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void | insert_at (size_type idx, const Array< InventoryObject > &array) |
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void | insert (iterator pos, const InventoryObject &element) |
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InventoryObject | remove_at (size_type idx) |
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InventoryObject & | operator[] (size_type idx) |
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const InventoryObject & | operator[] (size_type idx) const |
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Array< InventoryObject > & | operator= (const Array< InventoryObject > &array) |
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Array & | operator= (Array< InventoryObject > &&old) |
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size_type | size () const |
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void | clear () |
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iterator | erase (iterator pos) |
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iterator | erase (iterator first, iterator last) |
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bool | empty () const |
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bool | operator== (const Array< InventoryObject > &other) const |
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bool | operator!= (const Array< InventoryObject > &other) const |
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iterator | begin () |
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const_iterator | begin () const |
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iterator | end () |
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const_iterator | end () const |
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void | reserve (size_type newCapacity) |
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void | resize (size_type newSize) |
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void | resize (size_type newSize, const InventoryObject value) |
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void | assign (const_iterator first, const_iterator last) |
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void | swap (Array &arr) |
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