ScummVM API documentation
Myst3::ShakeEffect Class Reference
Inheritance diagram for Myst3::ShakeEffect:
Myst3::Effect

Public Member Functions

bool update ()
 
void applyForFace (uint face, Graphics::Surface *src, Graphics::Surface *dst)
 
float getPitchOffset ()
 
float getHeadingOffset ()
 
- Public Member Functions inherited from Myst3::Effect
bool hasFace (uint face)
 
Common::Rect getUpdateRectForFace (uint face)
 

Static Public Member Functions

static ShakeEffectcreate (Myst3Engine *vm)
 
- Static Public Member Functions inherited from Myst3::Effect
static FaceMaskloadMask (Common::SeekableReadStream *maskStream)
 

Protected Member Functions

 ShakeEffect (Myst3Engine *vm)
 
- Protected Member Functions inherited from Myst3::Effect
 Effect (Myst3Engine *vm)
 
bool loadMasks (const Common::String &room, uint32 id, Archive::ResourceType type)
 

Protected Attributes

uint32 _lastTick
 
uint _magnetEffectShakeStep
 
float _pitchOffset
 
float _headingOffset
 
- Protected Attributes inherited from Myst3::Effect
Myst3Engine_vm
 
FaceMaskMap _facesMasks
 

Additional Inherited Members

- Protected Types inherited from Myst3::Effect
typedef Common::HashMap< uint, FaceMask * > FaceMaskMap
 

The documentation for this class was generated from the following file: