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void | readFromBE (byte *&ptr) |
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void | writeToBE (byte *&ptr) |
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int16 | name |
| entry in OBJECT_NAME (<0: object is hidden, 0: object has been deleted)
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uint16 | x |
| coordinates of object
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uint16 | y |
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uint16 | description |
| entry in OBJECT_DESCR
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int16 | entryObj |
| associated object
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uint16 | room |
| room in which this object is available
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uint16 | state |
| state of the object (grab direction, on/off, default command...)
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int16 | image |
| entry in GraphicData More...
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◆ image
int16 Queen::ObjectData::image |
entry in GraphicData
value | description |
]-4000..-10] | graphic image turned off |
-4 | person object (right facing) |
-3 | person object (left facing) |
-2 | animated bob (off) |
-1 | static bob (off) |
0 | object deleted |
]0..5000] | static or animated bob (on) |
]5000.. [ | 'paste down' bob |
The documentation for this struct was generated from the following file: