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void | readFromBE (byte *&ptr) |
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void | writeToBE (byte *&ptr) |
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int16 | name |
| | entry in OBJECT_NAME (<0: object is hidden, 0: object has been deleted)
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uint16 | x |
| | coordinates of object
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uint16 | y |
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uint16 | description |
| | entry in OBJECT_DESCR
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int16 | entryObj |
| | associated object
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uint16 | room |
| | room in which this object is available
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uint16 | state |
| | state of the object (grab direction, on/off, default command...)
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| int16 | image |
| | entry in GraphicData More...
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◆ image
| int16 Queen::ObjectData::image |
entry in GraphicData
| value | description |
| ]-4000..-10] | graphic image turned off |
| -4 | person object (right facing) |
| -3 | person object (left facing) |
| -2 | animated bob (off) |
| -1 | static bob (off) |
| 0 | object deleted |
| ]0..5000] | static or animated bob (on) |
| ]5000.. [ | 'paste down' bob |
The documentation for this struct was generated from the following file: