ScummVM API documentation
soundequalizerpuzzle.h
1 /* ScummVM - Graphic Adventure Engine
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8  * it under the terms of the GNU General Public License as published by
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11 
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15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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20  */
21 
22 #ifndef NANCY_ACTION_SOUNDEQUALIZERPUZZLE_H
23 #define NANCY_ACTION_SOUNDEQUALIZERPUZZLE_H
24 
25 #include "engines/nancy/action/actionrecord.h"
26 
27 namespace UI {
28 class Scrollbar;
29 }
30 
31 namespace Nancy {
32 
33 struct SoundEqualizerPuzzleData;
34 
35 namespace Action {
36 
37 class ViewportScrollbar;
38 
40 public:
42  virtual ~SoundEqualizerPuzzle();
43 
44  void init() override;
45  void registerGraphics() override;
46 
47  void readData(Common::SeekableReadStream &stream) override;
48  void execute() override;
49  void handleInput(NancyInput &input) override;
50 
51  Common::Path _imageName;
52 
53  Common::Rect _buttonSrc;
54  Common::Rect _buttonDest;
55  Common::Rect _sliderSrc;
56 
57  Common::Array<uint16> _sliderX;
58  Common::Array<uint16> _sliderYMin;
59  Common::Array<uint16> _sliderYMax;
60 
61  Common::Rect _lightSrc;
63 
64  Common::Array<uint16> _sliderInitialPositions;
65 
67 
68  Common::Array<uint16> _minVolume;
69  Common::Array<uint16> _maxVolume;
70  Common::Array<uint16> _minRate;
71  Common::Array<uint16> _maxRate;
72 
73  uint16 _solveChannelID = 0;
74  uint16 _solveMinVolume = 0;
75  uint16 _solveMaxVolume = 0;
76  uint16 _solveMinRate = 0;
77  uint16 _solveMaxRate = 0;
78 
79  SceneChangeDescription _exitScene;
80  SoundDescription _exitSound;
81 
82  FlagDescription _solveFlag;
83 
86 
87  SoundEqualizerPuzzleData *_puzzleState = nullptr;
88 
89 protected:
90  Common::String getRecordTypeName() const override { return "SoundEqualizerPuzzle"; }
91  bool isViewportRelative() const override { return true; }
92 
93  void updateSlider(uint sliderID);
94 };
95 
96 } // End of namespace Action
97 } // End of namespace Nancy
98 
99 #endif // NANCY_ACTION_SOUNDEQUALIZERPUZZLE_H
Definition: managed_surface.h:51
Definition: str.h:59
Definition: commontypes.h:151
Definition: rect.h:144
Definition: path.h:52
Definition: stream.h:745
Definition: input.h:41
Definition: actionrecord.h:149
Definition: soundequalizerpuzzle.h:27
Definition: puzzledata.h:93
Definition: commontypes.h:254
Definition: soundequalizerpuzzle.h:39
Definition: commontypes.h:166
Definition: actionmanager.h:32