28 #ifndef WINTERMUTE_PLATFORMSDL_H 29 #define WINTERMUTE_PLATFORMSDL_H 31 #include "engines/wintermute/dctypes.h" 32 #include "engines/wintermute/math/rect32.h" 33 #include "common/events.h" 38 class WintermuteEngine;
48 static bool getCursorPos(
Point32 *lpPoint);
49 static bool setCursorPos(
int x,
int y);
52 static bool setRect(
Rect32 *lprc,
int left,
int top,
int right,
int bottom);
53 static bool intersectRect(
Rect32 *lprcDst,
const Rect32 *lprcSrc1,
const Rect32 *lprcSrc2);
58 static char *wintermute_strlwr(
char *
string);
Definition: base_game.h:76
Definition: wintermute.h:51
Definition: achievements_tables.h:27