28 #ifndef WINTERMUTE_PLATFORMSDL_H 29 #define WINTERMUTE_PLATFORMSDL_H 31 #include "engines/wintermute/dctypes.h" 32 #include "common/events.h" 37 class WintermuteEngine;
47 static uint32 getTime();
49 static bool setCursorPos(
int x,
int y);
54 static bool setRect(
Common::Rect32 *lprc, int32 left, int32 top, int32 right, int32 bottom);
62 static char *wintermute_strlwr(
char *
string);
Definition: base_game.h:79
Definition: wintermute.h:51
Definition: achievements_tables.h:27