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static int | initialize (WintermuteEngine *engineRef, BaseGame *inGame, int argc, char *argv[]) |
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static void | deinit () |
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static void | handleEvent (Common::Event *event) |
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static AnsiString | getPlatformName () |
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static bool | getCursorPos (Point32 *lpPoint) |
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static bool | setCursorPos (int x, int y) |
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static bool | ptInRect (Rect32 *lprc, Point32 p) |
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static bool | setRect (Rect32 *lprc, int left, int top, int right, int bottom) |
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static bool | intersectRect (Rect32 *lprcDst, const Rect32 *lprcSrc1, const Rect32 *lprcSrc2) |
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static bool | unionRect (Rect32 *lprcDst, Rect32 *lprcSrc1, Rect32 *lprcSrc2) |
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static bool | copyRect (Rect32 *lprcDst, Rect32 *lprcSrc) |
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static char * | wintermute_strlwr (char *string) |
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The documentation for this class was generated from the following file: