#include <gamemessage.h>
Public Types | |
enum | TextKey { kOverwriteSave = 10, kEndAndLoad = 13, kInventory = 353, kOptions = 354, kQuit = 355, kQuitGamePrompt = 356, kQuitPrompt = 357, kYes = 358, kNo = 359 } |
Public Member Functions | |
Common::String | getTextByKey (TextKey key) |
Game message service
Provide message texts and dialogs used in various points
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inline |
Acquire a message text by a given key