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void | ___init_mission (const char *mission, const char *session) |
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void | ___delete_mission () |
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void | End_mission () |
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const char * | Fetch_mission_name () |
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const char * | Fetch_h_mission_name () |
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const char * | Fetch_tiny_mission_name () |
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const char * | Fetch_tiny_session_name () |
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uint32 | Game_cycle () |
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void | Create_display () |
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void | Set_new_session_name (const char *ascii) |
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void | Set_init_nico_name (const char *ascii) |
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bool8 | Is_there_init_nico () |
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const char * | Return_init_nico_name () |
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void | Reset_init_nico () |
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void | Save_micro_session () |
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void | Restore_micro_session_coords (bool8 from_disk) |
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void | Restore_micro_session_vars () |
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void | Save_game_position (const char *filename, const char *slot_label, uint32 timeplayed) |
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void | Restore_micro_session_from_save_game (Common::SeekableReadStream *stream) |
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void | SavePlatformSpecific (Common::WriteStream *stream) |
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void | LoadPlatformSpecific (Common::SeekableReadStream *stream) |
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_game_session * | session |
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uint32 | camera_follow_id_overide |
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int32 | remora_save_mode |
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uint32 | ad_time |
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uint32 | lt_time |
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uint32 | set_time |
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uint32 | flip_time |
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uint32 | cycle_time |
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uint32 | logic_time |
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uint32 | resman_logic_time |
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uint32 | los_time |
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uint32 | event_time |
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uint32 | sound_time |
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uint32 | xtra_mega_time |
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uint32 | nActorsDrawn |
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uint32 | nActorsConsidered |
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char | new_session_name [TINY_NAME_LEN] |
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char | init_nico_name [TINY_NAME_LEN] |
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int32 | old_hits_value |
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bool8 | chi_following |
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uint32 | num_bullets |
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uint32 | num_clips |
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uint32 | num_medi |
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bool8 | inited_globals |
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The documentation for this class was generated from the following file: