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void | ___init (const char *mission, const char *new_session_name) |
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void | ___destruct () |
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void | Pre_initialise_objects () |
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void | Init_objects () |
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void | One_logic_cycle () |
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void | Script_cycle () |
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void | Pre_logic_event_check () |
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const char * | Fetch_session_name () |
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const char * | Fetch_h_session_name () |
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const char * | Fetch_session_h_name () |
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const char * | Fetch_session_cluster () |
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uint32 | Fetch_session_cluster_hash () |
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void | Initialise_set (const char *name, const char *cluster_name) |
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void | UpdateOnOffCamera () |
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PXcamera & | GetCamera () |
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int32 | SetOK () |
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void | SetReset () |
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void | Stage_draw () |
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void | Stage_draw_poly () |
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void | Display_mega_times () |
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void | UpdateMegaFX () |
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void | Rebuild_working_buffers () |
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void | Render_3d_nicos () |
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void | Show_lit_unlit_diagnostics () |
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int32 | GetSelectedPropId () |
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void | GetSelectedPropRGB (uint8 &r, uint8 &g, uint8 &b) |
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bool8 | IsPropSelected (const char *propName) |
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int32 | GetSelectedMegaId () |
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void | GetSelectedMegaRGB (uint8 &r, uint8 &g, uint8 &b) |
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uint32 | Fetch_number_of_props () |
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uint32 | Fetch_number_of_objects () |
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_logic * | Fetch_object_struct (uint32 id) |
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uint32 | Fetch_cur_id () |
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uint32 | Fetch_script_var () |
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_object_status | Fetch_object_status (uint32 id) |
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void | Set_object_status (uint32 id, _object_status val) |
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const char * | Fetch_object_name (uint32 id) |
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void | Force_context_check (uint32 id) |
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uint32 | Fetch_named_objects_id (const char *name) const |
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uint32 | Fetch_object_integer_variable (const char *pcName, const char *pcVar) const |
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uint32 | Validate_prop_anim (const char *anim_name) |
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uint32 | Fetch_prop_state (char *prop_name) |
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void | Set_prop_state (char *name, uint32 value) |
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void | Script_version_check () |
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bool8 | Rig_test_mode () |
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void | Custom_simple_animator () |
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void | Custom_button_operated_door () |
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void | Custom_auto_door () |
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void | Reset_all_objects () |
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void | Process_player_floor_status () |
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void | Restart_player () |
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bool8 | Engine_start_interaction (const char *script, uint32 id) |
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void | Setup_prop_sleep_states () |
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void | Awaken_doors () |
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void | Set_can_save (bool8 stat) |
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bool8 | Can_save () |
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mcodeFunctionReturnCodes | fn_test (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_create_mega (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_prop_animate (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_voxel_image_path (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_xyz (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_pan (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_to_floor (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_init_from_nico_file (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_init_from_marker_file (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_shut_down_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_context_chosen_logic (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_pause (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_face_coord (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_face_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_generic_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_start_player_interaction (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_custom_prop_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_generic_prop_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_player_can_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_player_cannot_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_for_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_unregister_for_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_post_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_call_socket (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_object_for_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_unregister_object_for_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_for_line_of_sight (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_unregister_for_line_of_sight (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_object_for_line_of_sight (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_unregister_object_for_line_of_sight (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_post_future_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_post_repeating_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_prop_set_to_first_frame (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_prop_set_to_last_frame (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_can_see (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_can_object_see (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_prop_near_a_mega (int32 &, int32 *) |
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mcodeFunctionReturnCodes | socket_force_new_logic (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_weapon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_request_speech (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_talker (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_issue_speech_request (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_confirm_requests (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_converse (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_anon_speech_invite (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_mega_field_of_view (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_apply_bullet (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_inventory_item (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remove_inventory_item (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_initialise_inventory (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_carrying (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_reset_player (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_speak (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_object_face_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_play_generic_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_wait_for_everyone (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_weapon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_rig_test (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_item_held (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_holding (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_drop (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_to_last_frame_generic_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_common_xa_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_pass_flag_to_engine (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_init_mega_from_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_is_active (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_easy_play_generic_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_teleport (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_pan_from_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_teleport_to_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_are_we_on_this_floor (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_object_on_our_floor (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_object_on_screen (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_object_dead (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_custom (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_message (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_message_var (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_state_flag (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_clear_all_events (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_check_event_waiting (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_last_event_sender_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_near (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_easy_play_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_snap_face_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_teleport_z (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_on_screen (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_hold_if_off_screen (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_mega_interacts (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_restart_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_object_near_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_get_mode (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_set_mode (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_teleport_y_to_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_call_socket_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_lift_process_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_object_name_to_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_object_id_to_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_post_named_event_to_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_route_to_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_hold_while_list_near_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_watch (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_persons_weapon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_kill_me (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_kill_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_to_first_frame_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_to_last_frame_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_shut_down_event_processing (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_player (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_three_sixty_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_route_to_marker (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_mission_xa_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_common_vag_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_mission_vag_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_near_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_list_result (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_event_check_last_sender (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_icon_to_icon_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remove_icon_from_icon_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_is_email_waiting (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_destroy_icon_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_send_email (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_menu_return (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_picture (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_clear_screen (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_new_apply_bullet (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_new_script (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_random (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_change_session (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_changed_sessions (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_set_current_zoom (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_add_chooser_icon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_user_chooser (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_there_interact_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_interact_object_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_object_interact_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_chosen (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_add_icon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_remove_icon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_reset_icon_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_choose (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_simple_chi (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_chi (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_menu_still_active (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_menu_choices_remain (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_close_menu (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_new_menu (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_end_conversation (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_end_menu (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_add_special_chooser_icon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_floor_and_floor_camera_linked (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_object_adjacent (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_object_on_this_floor (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_objects_lvar_value (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_mega_generic_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_objects_lvar_value (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_registered_for_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_object_registered_for_event (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_object_sight_range (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_object_sight_height (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_switch_on_the_really_neat_and_special_script_debugging_facility (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_switch_off_the_really_neat_and_special_script_debugging_facility (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_heard_this (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_can_see_in_dark (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_mega_never_in_shadow (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_new_menu_on_icon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_new_menu (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_no_logic (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_gosub (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_custom_simple_animator (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_tiny_route (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sharp_route (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_custom_button_operated_door (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_test_prop_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_lift2_process (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_post_named_event_to_object_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_custom_auto_door (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_switch_to_manual_camera (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_cancel_manual_camera (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_carrying_how_many (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_custom_mega_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_wait_on_icon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_reverse_generic_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_for_auto_interaction (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_set_hearing_sensitivity (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_suspend_events (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_unsuspend_events (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_heard_something (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_prime_player_history (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_start_chi_following (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_inherit_prop_anim_height (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_record_player_interaction (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_mega_use_lift (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_snap_to_nico_y (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_inherit_prop_anim_height_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_route_to_custom_prop_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_route_to_generic_prop_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_fetch_chi_mode (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_lib_lift_chord_and_chi (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_interacting (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_clear_interacting (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_emp_flash (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_mark_email_read (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_do_not_disturb (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_check_email_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_set_map_knowledge_level (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_fix_motion_scan_xz (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_update_player (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_script_activate (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_script_deactivate (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_line_of_sight_suspend (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_line_of_sight_unsuspend (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_check_for_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sony_door_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_apply_anim_y (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_default_logic (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_line_of_sight_now (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_sfx (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_stop_sfx (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_to_first_frame_generic_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_easy_play_generic_anim_with_pan (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_play_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_set_custom (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_check_for_chi (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_wait_for_chi (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_send_chi_to_this_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_ids_lvar_value (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_teleport_to_nico_y (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_id_the_player (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_to_exlusive_coords (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_chi_wait_for_player_to_move (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_evil (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_menu_return_on_icon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_mega_says (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_changed_via_this_shaft (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_objects_x (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_objects_y (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_objects_z (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_cad_lock_status (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_are_we_on_screen (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_reset_icon_list (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_speech_status (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_interact_choose (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_mega_within_area (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_get_cad_state_flag (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_end_mission (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_set_max_zoom (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_set_min_zoom (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_route_to_near_mega (int32 &, int32 *) |
|
mcodeFunctionReturnCodes | fn_stop_chi_following (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_pose (int32 &, int32 *) |
|
mcodeFunctionReturnCodes | fn_is_crouching (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_armed (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_push_player_status (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_pop_player_status (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_post_third_party_speech (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_fast_face_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_paragraph_text (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_main_heading (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_sub_heading (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_option_text (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_warning_text (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_object_rerun_logic_context (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_interact_near_mega (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_am_i_player (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_shoot_overide (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_strike_overide (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_start_conveyor (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_stop_conveyor (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_interact_with_id (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_face_nicos_pan (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_unregister_for_auto_interaction (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_chi (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_y (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_stairway (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_sfx_xyz (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_reverse_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_trace (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_PLEASE_REUSE_THIS_SLOT_2 (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_PLEASE_REUSE_THIS_SLOT_3 (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_player_has_weapon (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_align_with_floor (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_new_entry (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_remove_entry (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_simulate (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_object_type (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_ladder (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_movie (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_an_object_crouching (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_sfx_offset (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_sfx_time (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_medipacks (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_use_medipacks (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_add_ammo_clips (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_use_ammo_clips (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_load_players_gun (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_flash_health (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_get_x (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_get_z (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_player_pose (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_kill_conversations (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_player_running (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_player_walking (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_anim_speed (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_push_coords (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_pop_coords (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_fast_face_coord (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_fast_face (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_add_floor_range (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_reset_floor_ranges (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_send_chi_to_named_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fx_narrow_screen (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_route_to_near (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_suspend (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_unsuspend (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_wandering_custom_prop_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_wandering_generic_prop_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_texture (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_palette (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_restart_gamescript (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_quick_restart (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fx_generic_fade (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_speech_colour (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_current_camera (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_mega_near_mega (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_easy_play_custom_anim_with_pan (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_make_remora_beep (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_shadows_on (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_shadows_off (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_neck_bone (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_neck_vector (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_set_neck_vector (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_simple_look (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_simple_look (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_panless_teleport_to_nico (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_can_mega_see_dead_megas (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_breath (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_dynamic_light (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_set_dynamic_light (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sharp_route_to_near_mega (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_spectre_route_to_mega (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_shade_percentage (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_can_hear_players_feet (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_player_striking (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_has_mega_our_height (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_chi_heard_gunshot (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_prime_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_basics (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_sfx_special (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_default_footstep_sfx (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_floor_footstep_sfx (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_footstep_weight (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_special_footstep (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_reverse_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_preload_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_register_platform_coords (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_progress_bar (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_sfx_offset_time (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_activate_stair_or_ladder (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_deactivate_stair_or_ladder (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_half_character_width (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_interact_look_height (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_swordfight (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_visible (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_object_visible (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_calibrate_chi (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_to_dead (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sound_link_floors (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_remora_blank_line (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_voice_over_colour (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_default_voice_over_colour (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_camera_hold (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_mega_wait_for_player (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_mega_off_camera_hold (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_mega_slice_hold (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_mesh (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_sync_with_mega (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_laser_route (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_prop_crouch_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_sting (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_play_sting (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_stop_sting (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_sleep (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_allocate_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_preload_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_play_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_stop_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | speak_end_music (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_sfx (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_wait_for_button (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_as_player (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_lock_y (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_unlock_y (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_current_location (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_flip_pan (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_snap_to_ladder_bottom (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_snap_to_ladder_top (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_manual_interact_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_cancel_manual_interact_object (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_feet_to_pan (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_room_route (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_hard_load_generic_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_hard_load_custom_anim (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_face_camera (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_interact_distance (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_display_objects_lvar (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_activate_sparkle (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_deactivate_sparkle (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_player_standing_still (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_override_pose (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_cancel_override_pose (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_actor_file (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_mesh (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_texture (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_palette (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_preload_animation (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_inventory_active (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_radial_interact (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_shutdown_inventory (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_hard_load_mesh (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_set_mega_height (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_shadow (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_is_actor_relative (int32 &, int32 *) |
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mcodeFunctionReturnCodes | fn_can_save (int32 &, int32 *) |
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void | Set_script (const char *script_name) |
|
void | Context_check (uint32 script_name) |
|
void | Shut_down_object () |
|
void | Shut_down_object (const char *ascii) |
|
bool8 | Console_shut_down_object (const char *name) |
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void | Console_shut_down_all_objects () |
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void | Console_shut_down_all_mega_objects () |
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bool8 | Free_object (const char *name) |
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void | Shut_down_id (uint32 id) |
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void | Set_objects_conversation_uid (uint32 id, uint32 uid) |
|
uint32 | Return_objects_conversation_uid (uint32 id) |
|
void | List_session_mega_objects () |
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bool8 | Call_socket (uint32 id, const char *script, int32 *retval) |
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void | Create_initial_route (__rtype type) |
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bool8 | Process_route () |
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void | Reset_route_manager () |
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uint32 | Animate_points (_route_description *route) |
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void | Calc_dist_and_pan (PXreal x, PXreal z, _route_description *route) |
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void | Calc_dist_and_target_pan (PXreal x, PXreal z, _route_description *route) |
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bool8 | Calc_target_pan (PXreal x, PXreal z, PXreal x2, PXreal z2) |
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bool8 | Calc_target_pan_no_bones (PXreal x, PXreal z, PXreal x2, PXreal z2) |
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void | Animate_turn_to_pan (__mega_set_names anim_type, uint32 speedup) |
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void | Advance_auto_pan () |
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bool8 | Is_route_required (PXreal startx, PXreal startz, PXreal destx, PXreal destz) |
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bool8 | Setup_route (int32 &result, int32 corex, int32 corez, int32 runs, __rtype type, int32 end_on_stand) |
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_route_description * | Fetch_route_desc (uint32 id) |
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mcodeFunctionReturnCodes | Route_to_near_mega_core (const char *name, int32 run, int32 initial_turn, uint32 dist, int32 walk_to_run, int32 &result) |
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void | Start_new_router_game_cycle () |
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void | Set_router_busy () |
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bool8 | Is_router_busy () |
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void | Service_speech () |
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void | End_conversation (uint32 uid) |
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void | Exit_speech (uint32 id) |
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void | Render_speech (text_sprite *bloc) |
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void | Format_remora_text (const char *pcText, int32 nLineSpacing, int32 nCharSpacing, uint32 nMaxWidth) |
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void | Create_remora_text (uint32 x, uint32 y, const char *ascii, int32 margin, _pin_position pin_pos, int32 lineSpacing, int32 charSpacing, uint32 maxWidth, bool8 analysisAlreadyDone=FALSE8, int32 stopAtLine=-1) |
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void | Kill_remora_text () |
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uint32 | Fetch_no_barriers () |
|
uint32 | Fetch_no_megas_barriers () |
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uint32 | Fetch_no_megas_nudge_barriers () |
|
uint32 | Fetch_megas_barrier_number (uint32 barrier) |
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uint32 | Fetch_megas_nudge_barrier_number (uint32 barrier) |
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uint32 | External_fetch_no_megas_barriers (uint32 id) |
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uint32 | External_fetch_no_megas_nudge_barriers (uint32 id) |
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uint32 | External_fetch_no_megas_anim_barriers (uint32 id) |
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uint32 | External_fetch_megas_barrier (uint32 id, uint32 barrier) |
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uint32 | External_fetch_megas_nudge_barrier (uint32 id, uint32 barrier) |
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__barrier_result | Check_barrier_bump_and_bounce (PXreal newx, PXreal newy, PXreal newz, PXreal oldx, PXreal oldy, PXreal oldz, bool8 player) |
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__barrier_result | Check_this_barrier (RouteBarrier *bar, PXreal newx, PXreal newz, PXreal oldx, PXreal oldz, PXreal bar_close, int32 *ignore) |
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void | Prepare_megas_route_barriers (bool8 player) |
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void | Prepare_megas_abarriers (uint32 slice_number, uint32 parent_number) |
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void | Fetch_mega_barriers_for_player () |
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bool8 | Advance_frame_and_motion (__mega_set_names anim_type, bool8 player, uint8 nFrames) |
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__barrier_result | Core_advance (__mega_set_names anim_type, bool8 player, uint8 nFrames) |
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bool8 | Easy_frame_and_motion (__mega_set_names anim_type, bool8 player, uint8 nFrames) |
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bool8 | Easy_frame_motion_and_pan (__mega_set_names anim_type, bool8 player) |
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bool8 | Reverse_frame_and_motion (__mega_set_names anim_type, bool8 player, uint8 nFrames) |
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__barrier_result | Core_reverse (__mega_set_names anim_type, bool8 player, uint8 nFrames) |
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void | Normalise_anim_pc () |
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void | Soft_start_with_single_link (__mega_set_names link_anim, __mega_set_names next_anim) |
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void | Soft_start_with_double_link (__mega_set_names link_one, __mega_set_names link_two, __mega_set_names next_anim) |
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void | Soft_start_single_anim (__mega_set_names next_anim) |
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int32 | Soften_up_anim_file (__mega_set_names link, int32 diff) |
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void | Hard_start_single_anim (__mega_set_names next_anim) |
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bool8 | Play_anim () |
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bool8 | Play_reverse_anim () |
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bool8 | Play_anim_with_no_movement () |
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bool8 | fast_face_object (uint32 id, uint32 speed) |
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bool8 | Need_to_turn_to_face_object (uint32 id) |
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bool8 | fast_face_rnd (uint32 speed) |
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bool8 | Find_interact_marker_in_anim (__mega_set_names anim, PXreal *xoff, PXreal *zoff) |
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bool8 | Compute_target_interaction_coordinate (__mega_set_names anim, PXreal *destx, PXreal *destz) |
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void | Set_pose (__weapon weapon) |
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void | Set_motion (__motion motion) |
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__motion | Get_motion () |
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void | Change_pose_in_current_anim_set () |
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bool8 | Start_generic_ascii_anim (const char *ascii_name) |
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__mega_set_names | Fetch_generic_anim_from_ascii (const char *ascii_name) |
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bool8 | Fetch_cur_megas_armed_status () |
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__weapon | Fetch_cur_megas_pose () |
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bool8 | Fetch_custom () |
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void | Reset_cur_megas_custom_type () |
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const char * | Fetch_cur_megas_custom_text () |
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uint32 | Fetch_last_frame (__mega_set_names anim) |
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bool8 | speech_face_object (uint32 tar_id) |
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mcodeFunctionReturnCodes | Core_prop_interact (int32 &result, int32 *params, bool8 custom, bool8 coord_correction) |
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uint32 | Fetch_number_of_megas () const |
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uint32 | Fetch_voxel_object_id (uint32 i) const |
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void | Snap_to_ladder (_stair *lad, uint32 dist) |
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void | Set_init_voxel_floors () |
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void | Idle_manager () |
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void | Build_camera_table () |
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void | Camera_director () |
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void | Reset_camera_director () |
|
bool8 | Object_visible_to_camera (uint32 id) |
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bool8 | Process_wa_list () |
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void | Prepare_camera_floors () |
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bool8 | chi_interacts (int32 id, const char *script_name) |
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__chi_think_mode | fn_fetch_chi_mode () |
|
bool8 | Make_floor_coordinate (PXreal *x, PXreal *z) |
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bool8 | Find_a_chi_target () |
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void | Chi_leaves_fight_mode () |
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void | Set_chi_permission () |
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bool8 | Process_chi () |
|
PXreal | Cord_dist () |
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void | Process_conveyors () |
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void | Draw_health_bar () |
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void | Process_guard_alert (__alert alert_type) |
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void | Reset_guard_alert () |
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void | Signal_to_guards () |
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void | Signal_to_other_guards () |
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void | Service_generic_async () |
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bool8 | Route_async_ready (bool8 run, bool8 turn) |
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void | Async_helper () |
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uint32 | Register_stair_or_ladder (const char *target, bool8 top, uint32 length, bool8 stair, uint32 stepcms) |
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void | Set_state_of_stair_or_ladder (uint32 nIndex, bool8 bState) |
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