ScummVM API documentation
Sci::GameResourcePatch Struct Reference

Public Attributes

SciGameId gameId
 
SciMedia media
 
Common::Language gameLanguage
 
ResourceType resourceType
 
uint16 resourceNumber
 
const byte * patchData
 
bool isNewResource
 

Member Data Documentation

◆ gameId

SciGameId Sci::GameResourcePatch::gameId

The game to patch.

◆ media

SciMedia Sci::GameResourcePatch::media

The media to patch. Use SCI_MEDIA_ALL for all.

◆ gameLanguage

Common::Language Sci::GameResourcePatch::gameLanguage

The language to patch. Use Common::UNK_LANG to apply the patch to all languages.

◆ resourceType

ResourceType Sci::GameResourcePatch::resourceType

The resource type to patch.

◆ resourceNumber

uint16 Sci::GameResourcePatch::resourceNumber

The resource number to patch.

◆ patchData

const byte* Sci::GameResourcePatch::patchData

Patch instructions to apply to the resource.

◆ isNewResource

bool Sci::GameResourcePatch::isNewResource

Set to true if the patch resource is actually a new resource, rather than a patch for an existing resource.


The documentation for this struct was generated from the following file: