#include <riven_inventory.h>
Public Member Functions | |
| RivenInventory (MohawkEngine_Riven *vm) | |
| void | checkClick (const Common::Point &mousePos) |
| void | backFromItemScript () const |
| void | onFrame () |
| void | forceVisible (bool visible) |
| void | forceHidden (bool hidden) |
The player's inventory
Is responsible for drawing the bottom part of the screen.
| void Mohawk::RivenInventory::checkClick | ( | const Common::Point & | mousePos | ) |
Handle a click event in the inventory area
| void Mohawk::RivenInventory::backFromItemScript | ( | ) | const |
Go back to the game from an inventory item detail view
| void Mohawk::RivenInventory::onFrame | ( | ) |
Make the inventory visible and draw it as necessary
| void Mohawk::RivenInventory::forceVisible | ( | bool | visible | ) |
Force the inventory to be visible even in situations where it usually is not
| void Mohawk::RivenInventory::forceHidden | ( | bool | hidden | ) |
Force the inventory to be hidden even in situations where it usually is not