ScummVM API documentation
iGameEnemy_SaveData Member List

This is the complete list of members for iGameEnemy_SaveData, including all inherited members.

CreateEntity() (defined in iGameEnemy_SaveData)iGameEnemy_SaveDatavirtual
mbDisappearActive (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mbHasBeenActivated (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mbHasDisappeared (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mbUsesTriggers (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mfDisappearTime (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mlCurrentPatrolNode (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
msOnAttackCallback (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
msOnDeathCallback (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mvCharBodyPosition (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mvCharBodyRotation (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mvLastPlayerPos (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
mvPatrolNodes (defined in iGameEnemy_SaveData)iGameEnemy_SaveData
Serialize_GetTopClass() (defined in hpl::iSerializable)hpl::iSerializableinlinevirtual
~iSerializable()=default (defined in hpl::iSerializable)hpl::iSerializablevirtual