ScummVM API documentation
iGameEnemy_SaveData Class Reference
Inheritance diagram for iGameEnemy_SaveData:
iGameEntity_SaveData hpl::iSerializable

Public Member Functions

iGameEntityCreateEntity ()
 
- Public Member Functions inherited from hpl::iSerializable
virtual tString Serialize_GetTopClass ()
 

Public Attributes

bool mbHasBeenActivated
 
cVector3f mvCharBodyPosition
 
cVector3f mvCharBodyRotation
 
int mlCurrentPatrolNode
 
float mfDisappearTime
 
bool mbDisappearActive
 
bool mbHasDisappeared
 
bool mbUsesTriggers
 
cVector3f mvLastPlayerPos
 
tString msOnDeathCallback
 
tString msOnAttackCallback
 
cContainerVec< cEnemyPatrolNodemvPatrolNodes
 

The documentation for this class was generated from the following file: