ScummVM API documentation
detection.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 */
21
22#ifndef BAGEL_DETECTION_H
23#define BAGEL_DETECTION_H
24
25#include "engines/advancedDetector.h"
26
27namespace Bagel {
28
29enum BagelDebugChannels {
30 kDebugRandom = 1
31};
32
33extern const PlainGameDescriptor bagelGames[];
34
35extern const ADGameDescription gameDescriptions[];
36
37#define GAMEOPTION_ORIGINAL_SAVELOAD GUIO_GAMEOPTIONS1
38
39} // End of namespace Bagel
40
41class BagelMetaEngineDetection : public AdvancedMetaEngineDetection<ADGameDescription> {
42 static const DebugChannelDef debugFlagList[];
43
44public:
46 ~BagelMetaEngineDetection() override {}
47
48 const char *getName() const override {
49 return "bagel";
50 }
51
52 const char *getEngineName() const override {
53 return "BAGEL"; // the Boffo Adventure Game Engine and Libraries
54 }
55
56 const char *getOriginalCopyright() const override {
57 return "Copyright(C) 1996 Boffo Games, Inc.";
58 }
59
60 const DebugChannelDef *getDebugChannels() const override {
61 return debugFlagList;
62 }
63};
64
65#endif // BAGEL_DETECTION_H
Definition: advancedDetector.h:611
Definition: detection.h:41
const DebugChannelDef * getDebugChannels() const override
Definition: detection.h:60
const char * getName() const override
Definition: detection.h:48
const char * getOriginalCopyright() const override
Definition: detection.h:56
const char * getEngineName() const override
Definition: detection.h:52
Definition: advancedDetector.h:164
Definition: debug-channels.h:36
Definition: game.h:49