25 #include "agds/screenLoadingType.h" 26 #include "common/array.h" 27 #include "common/ptr.h" 28 #include "common/rect.h" 29 #include "common/scummsys.h" 30 #include "common/str.h" 67 ScreenLoadingType _loadingType;
73 int _characterNear, _characterFar;
96 void setCharacterNearFar(
int near,
int far) {
97 _characterNear = near;
101 float getZScale(
int y)
const;
103 bool applyingPatch()
const {
104 return _applyingPatch;
116 return _previousScreen;
119 ScreenLoadingType loadingType()
const {
148 bool found =
remove(object);
153 void setBackground(
Object *
object) {
154 _background = object;
In find(In first, In last, const T &v)
Definition: algorithm.h:225
Definition: formatinfo.h:28