Classes | |
| struct | KeyHandler |
Public Member Functions | |
| Screen (AGDSEngine *engine, ObjectPtr object, ScreenLoadingType loadingType, const Common::String &prevScreen) | |
| int | fade () const |
| void | fade (int fade) |
| void | setCharacterNearFar (int near, int far) |
| float | getZScale (int y) const |
| bool | applyingPatch () const |
| ObjectPtr | getObject () |
| const Common::String & | getName () const |
| const Common::String & | getPreviousScreenName () const |
| ScreenLoadingType | loadingType () const |
| const RegionPtr & | region () const |
| void | region (RegionPtr region) |
| const Children & | children () const |
| const Animations & | animations () const |
| void | scrollTo (Common::Point scroll) |
| Common::Point | scrollPosition () const |
| bool | add (ObjectPtr object) |
| void | add (AnimationPtr animation) |
| bool | remove (const AnimationPtr &animation) |
| void | update (const ObjectPtr &object) |
| void | setBackground (Object *object) |
| bool | remove (const Common::String &name) |
| bool | remove (const ObjectPtr &object) |
| void | tick () |
| void | paint (Graphics::Surface &backbuffer) const |
| Common::Array< ObjectPtr > | find (Common::Point pos) const |
| ObjectPtr | find (const Common::String &name) |
| KeyHandler | findKeyHandler (const Common::String &keyName) |
| AnimationPtr | findAnimationByPhaseVar (const Common::String &phaseVar) |
| void | load (const PatchPtr &patch) |
| void | save (const PatchPtr &patch) |