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int16 | animation |
| |
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int16 | state |
| |
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int16 | stateColumn |
| |
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int16 | curFrame |
| |
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int16 | xPos |
| |
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int16 | yPos |
| |
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int16 | dirtyLeft |
| |
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int16 | dirtyTop |
| |
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int16 | dirtyRight |
| |
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int16 | dirtyBottom |
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int16 | left |
| |
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int16 | top |
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int16 | right |
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int16 | bottom |
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int16 | nextState |
| |
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int16 | multState |
| |
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int16 | actionStartState |
| |
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int16 | curLookDir |
| |
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int16 | pickable |
| |
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int16 | relaxTime |
| |
|
Gob_StateLine * | stateMach |
| |
|
Gob_StateLine * | realStateMach |
| |
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char | doAnim |
| |
|
int8 | order |
| |
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char | noTick |
| |
|
char | toRedraw |
| |
|
char | type |
| |
|
char | maxTick |
| |
|
char | tick |
| |
|
char | multObjIndex |
| |
|
char | unk14 |
| |
|
char | visible |
| |
The documentation for this struct was generated from the following file: