|
int16 | animation |
|
int16 | state |
|
int16 | stateColumn |
|
int16 | curFrame |
|
int16 | xPos |
|
int16 | yPos |
|
int16 | dirtyLeft |
|
int16 | dirtyTop |
|
int16 | dirtyRight |
|
int16 | dirtyBottom |
|
int16 | left |
|
int16 | top |
|
int16 | right |
|
int16 | bottom |
|
int16 | nextState |
|
int16 | multState |
|
int16 | actionStartState |
|
int16 | curLookDir |
|
int16 | pickable |
|
int16 | relaxTime |
|
Gob_StateLine * | stateMach |
|
Gob_StateLine * | realStateMach |
|
char | doAnim |
|
int8 | order |
|
char | noTick |
|
char | toRedraw |
|
char | type |
|
char | maxTick |
|
char | tick |
|
char | multObjIndex |
|
char | unk14 |
|
char | visible |
|
The documentation for this struct was generated from the following file: