Public Member Functions | |
void | create () |
void | destroy () |
void | startGame (bool newGame, int difficulty) |
void | resume () |
bool | run () |
void | suspend () |
void | showNoCellIcon (bool show) |
void | showLoadingIcon (bool show) |
void | saveCorrupted (const Common::String &fname) |
void | performRender () |
void | fade () |
void | blackFade () |
void | captureFade () |
bool | isFading () |
bool | isLockCursor () |
bool | isLockPad () |
void | lockCursor (bool lock) |
void | lockCursorFromAction (bool lock) |
void | loadOptions (const Common::String &fname) |
void | saveOptions (const Common::String &fname) |
void | getSavegameThumbnail (Graphics::Surface &thumb) |
Common::String | getHelpText (const Common::String &key) |
BonusMenu & | bonusMenu () |
GlobalBonusMenu & | globalBonusMenu () |
MainMenu & | mainMenu () |
OptionsMenu & | optionsMenu () |
TeMusic & | music () |
Credits & | credits () |
UpsellScreen & | upsellScreen () |
TeVisualFade & | visualFade () |
TeSpriteLayout & | appSpriteLayout () |
TeSpriteLayout & | mouseCursorLayout () |
const Common::String | getVersionString () const |
TeLayout & | getMainWindow () |
void | setTutoActivated (bool val) |
TeCamera * | mainWindowCamera () |
Common::Array< Common::String > & | unrecalAnims () |
int & | difficulty () |
bool & | tutoActivated () |
void | setFinishedGame (bool val) |
void | setFinishedFremium (bool val) |
const Common::String & | firstWarpPath () |
const Common::String & | firstZone () |
const Common::String & | firstScene () |
const Common::Path & | defaultCursor () |
TeLayout & | frontLayout () |
TeLayout & | frontOrientationLayout () |
TeLayout & | backLayout () |
LocFile & | loc () |
bool | ratioStretched () const |
bool | compassLook () const |
bool | inverseLook () const |
bool | permanentHelp () const |
bool | musicOn () const |