|
| KIA (BladeRunnerEngine *vm) |
|
void | reset () |
|
void | openLastOpened () |
|
void | open (KIASections sectionId) |
|
bool | isOpen () const |
|
void | tick () |
|
void | resume () |
|
void | handleMouseDown (int mouseX, int mouseY, bool mainButton) |
|
void | handleMouseUp (int mouseX, int mouseY, bool mainButton) |
|
void | handleMouseScroll (int mouseX, int mouseY, int direction) |
|
void | handleKeyUp (const Common::KeyState &kbd) |
|
void | handleKeyDown (const Common::KeyState &kbd) |
|
void | handleCustomEventStop (const Common::Event &evt) |
|
void | handleCustomEventStart (const Common::Event &evt) |
|
void | playerReset () |
|
void | playActorDialogue (int actorId, int sentenceId) |
|
void | playSliceModel (int sliceModelId) |
|
void | playPhotograph (int photographId) |
|
void | playImage (const Graphics::Surface &image) |
|
const char * | scrambleSuspectsName (const char *name) |
|
The documentation for this class was generated from the following file:
- engines/bladerunner/ui/kia.h