This is the complete list of members for Wintermute::Camera3D, including all inherited members.
_bank (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
_editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | protected |
_farClipPlane (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
_fov (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
_gameRef (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_name (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
_nearClipPlane (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
_origFov (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
_persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
_position (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
_target (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
BaseNamedObject() (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
Camera3D(BaseGame *inGame) (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
getName() const (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | inline |
getViewMatrix(DXMatrix *viewMatrix) (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
move(float speed) (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
rotateView(float x, float y, float z) (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
setName(const char *name) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
setupPos(DXVector3 pos, DXVector3 target, float bank=0) (defined in Wintermute::Camera3D) | Wintermute::Camera3D | |
~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
~BaseNamedObject() override (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
~Camera3D() (defined in Wintermute::Camera3D) | Wintermute::Camera3D | virtual |