This is the complete list of members for Freescape::Group, including all inherited members.
| _active (defined in Freescape::Group) | Freescape::Group | |
| _boundingBox (defined in Freescape::Object) | Freescape::Object | |
| _flags (defined in Freescape::Object) | Freescape::Object | |
| _objectID (defined in Freescape::Object) | Freescape::Object | |
| _objectIds (defined in Freescape::Group) | Freescape::Group | |
| _objects (defined in Freescape::Group) | Freescape::Group | |
| _offset1 (defined in Freescape::Group) | Freescape::Group | |
| _offset2 (defined in Freescape::Group) | Freescape::Group | |
| _operations (defined in Freescape::Group) | Freescape::Group | |
| _origin (defined in Freescape::Object) | Freescape::Object | |
| _origins (defined in Freescape::Group) | Freescape::Group | |
| _partOfGroup (defined in Freescape::Object) | Freescape::Object | |
| _rotation (defined in Freescape::Object) | Freescape::Object | |
| _scale (defined in Freescape::Group) | Freescape::Group | |
| _size (defined in Freescape::Object) | Freescape::Object | |
| _step (defined in Freescape::Group) | Freescape::Group | |
| _type (defined in Freescape::Object) | Freescape::Object | |
| assemble(int index) (defined in Freescape::Group) | Freescape::Group | |
| collides(const Math::AABB &aabb) (defined in Freescape::Group) | Freescape::Group | |
| destroy() (defined in Freescape::Object) | Freescape::Object | inline |
| draw(Renderer *gfx, float offset=0.0) override (defined in Freescape::Group) | Freescape::Group | virtual |
| duplicate() override (defined in Freescape::Group) | Freescape::Group | virtual |
| getObjectFlags() (defined in Freescape::Object) | Freescape::Object | inline |
| getObjectID() (defined in Freescape::Object) | Freescape::Object | inline |
| getOrigin() (defined in Freescape::Object) | Freescape::Object | inline |
| getSize() (defined in Freescape::Object) | Freescape::Object | inline |
| getType() override (defined in Freescape::Group) | Freescape::Group | inlinevirtual |
| Group(uint16 objectID_, uint16 flags_, const Common::Array< uint16 > objectIds_, const Math::Vector3d offset1_, const Math::Vector3d offset2_, const Common::Array< AnimationOpcode *> operations) (defined in Freescape::Group) | Freescape::Group | |
| isActive() (defined in Freescape::Group) | Freescape::Group | inline |
| isDestroyed() (defined in Freescape::Object) | Freescape::Object | inline |
| isDrawable() override (defined in Freescape::Group) | Freescape::Group | inlinevirtual |
| isGeometric() (defined in Freescape::Object) | Freescape::Object | inline |
| isInitiallyInvisible() (defined in Freescape::Object) | Freescape::Object | inline |
| isInvisible() (defined in Freescape::Object) | Freescape::Object | inline |
| isPlanar() (defined in Freescape::Object) | Freescape::Object | inlinevirtual |
| linkObject(Object *obj) (defined in Freescape::Group) | Freescape::Group | |
| makeInitiallyInvisible() (defined in Freescape::Object) | Freescape::Object | inline |
| makeInitiallyVisible() (defined in Freescape::Object) | Freescape::Object | inline |
| makeInvisible() (defined in Freescape::Object) | Freescape::Object | inline |
| makePartsInvisible() (defined in Freescape::Group) | Freescape::Group | |
| makeVisible() (defined in Freescape::Object) | Freescape::Object | inline |
| reset() (defined in Freescape::Group) | Freescape::Group | |
| restore() (defined in Freescape::Object) | Freescape::Object | inline |
| run() (defined in Freescape::Group) | Freescape::Group | |
| run(int index) (defined in Freescape::Group) | Freescape::Group | |
| scale(int scale_) override (defined in Freescape::Group) | Freescape::Group | inlinevirtual |
| setObjectFlags(uint32 flags_) (defined in Freescape::Object) | Freescape::Object | inline |
| setOrigin(Math::Vector3d origin_) (defined in Freescape::Object) | Freescape::Object | inlinevirtual |
| start() (defined in Freescape::Group) | Freescape::Group | |
| step() (defined in Freescape::Group) | Freescape::Group | |
| toggleVisibility() (defined in Freescape::Object) | Freescape::Object | inline |
| ~Group() (defined in Freescape::Group) | Freescape::Group | |
| ~Object() (defined in Freescape::Object) | Freescape::Object | inlinevirtual |