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| OtisManager (LastExpressEngine *engine) |
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void | wipeLooseSprites () |
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void | wipeGSysInfo (int character) |
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void | wipeAllGSysInfo () |
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bool | fDirection (int nodeIdx) |
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bool | rDirection (int nodeIdx) |
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bool | doorView () |
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bool | corrRender (int nodeIdx) |
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bool | walkingRender () |
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int | checkMouse (int32 cursorX, int32 cursorY) |
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void | startSeq (int character, int direction, bool loadSequence) |
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void | getNewSeqName (int character, int direction, char *outSeqName, char *outSecondarySeqName) |
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void | drawLooseSprites () |
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void | refreshSequences () |
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int | findFrame (int character, Seq *sequence, int position, bool doProcessing) |
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void | initCurFrame (int character) |
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bool | mainWalkTooFar (int character) |
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int | getFudge () |
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void | updateCharacter (int character) |
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void | doNewSprite (int character, bool keepPreviousFrame, bool dontPlaySound) |
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void | doSeqChange (int character) |
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void | doNextSeq (int character) |
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void | doNoSeq (int character) |
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void | updateAll () |
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void | goUpdateAll () |
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void | adjustOtisTrueTime () |
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The documentation for this class was generated from the following file:
- engines/lastexpress/game/otis.h