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| GdiHE (ScummEngine *vm) |
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| Gdi (ScummEngine *vm) |
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virtual void | setRenderModeColorMap (const byte *map) |
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virtual byte | remapColorToRenderMode (byte col) const |
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virtual void | init () |
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virtual void | roomChanged (byte *roomptr) |
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virtual void | loadTiles (byte *roomptr) |
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void | setTransparentColor (byte transparentColor) |
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void | drawBitmap (const byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height, int stripnr, int numstrip, byte flag) |
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byte * | getMaskBuffer (int x, int y, int z) |
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void | disableZBuffer () |
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void | enableZBuffer () |
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void | resetBackground (int top, int bottom, int strip) |
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void | decompressTMSK (byte *dst, const byte *tmsk, const byte *src, int height) const |
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void | decodeMask (int x, int y, const int width, const int height, int stripnr, int numzbuf, const byte *zplane_list[9], bool transpStrip, byte flag) override |
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void | prepareDrawBitmap (const byte *ptr, VirtScreen *vs, const int x, const int y, const int width, const int height, int stripnr, int numstrip) override |
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bool | decompressBitmap (byte *dst, int dstPitch, const byte *src, int numLinesToProcess) |
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void | drawStripEGA (byte *dst, int dstPitch, const byte *src, int height) const |
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void | drawStripComplex (byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) const |
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void | drawStripBasicH (byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) const |
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void | drawStripBasicV (byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) const |
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void | drawStripRaw (byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) const |
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void | unkDecode8 (byte *dst, int dstPitch, const byte *src, int height) const |
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void | unkDecode9 (byte *dst, int dstPitch, const byte *src, int height) const |
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void | unkDecode10 (byte *dst, int dstPitch, const byte *src, int height) const |
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void | unkDecode11 (byte *dst, int dstPitch, const byte *src, int height) const |
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void | drawStrip3DO (byte *dst, int dstPitch, const byte *src, int height, const bool transpCheck) const |
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void | drawStripHE (byte *dst, int dstPitch, const byte *src, int width, int height, const bool transpCheck) const |
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virtual void | writeRoomColor (byte *dst, byte color) const |
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void | decompressMaskImgOr (byte *dst, const byte *src, int height) const |
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void | decompressMaskImg (byte *dst, const byte *src, int height) const |
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int | getZPlanes (const byte *smap_ptr, const byte *zplane_list[9], bool bmapImage) const |
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virtual bool | drawStrip (byte *dstPtr, VirtScreen *vs, int x, int y, const int width, const int height, int stripnr, const byte *smap_ptr) |
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