ScummVM API documentation
teleport_egg.h
1 /* ScummVM - Graphic Adventure Engine
2  *
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4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
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7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
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12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ULTIMA8_WORLD_TELEPORTEGG_H
23 #define ULTIMA8_WORLD_TELEPORTEGG_H
24 
25 #include "ultima/ultima8/world/egg.h"
26 
27 namespace Ultima {
28 namespace Ultima8 {
29 
30 class TeleportEgg : public Egg {
31  friend class ItemFactory;
32 public:
33  TeleportEgg();
34  ~TeleportEgg() override;
35 
36  ENABLE_RUNTIME_CLASSTYPE()
37 
38  bool isTeleporter() const {
39  return _frame != 1;
40  }
41  int getTeleportId() const {
42  return (_quality & 0xFF);
43  }
44 
45  bool loadData(Common::ReadStream *rs, uint32 version);
46  void saveData(Common::WriteStream *ws) override;
47 
48  uint16 hatch() override;
49 };
50 
51 } // End of namespace Ultima8
52 } // End of namespace Ultima
53 
54 #endif
Definition: stream.h:77
uint16 hatch() override
hatch the egg
Definition: egg.h:30
Definition: detection.h:27
Definition: stream.h:385
Definition: item_factory.h:32
Definition: teleport_egg.h:30