Public Member Functions | |
bool | isTeleporter () const |
int | getTeleportId () const |
bool | loadData (Common::ReadStream *rs, uint32 version) |
void | saveData (Common::WriteStream *ws) override |
uint16 | hatch () override |
hatch the egg | |
Public Member Functions inherited from Ultima::Ultima8::Egg | |
int | getXRange () const |
int | getYRange () const |
void | setXRange (int r) |
void | setYRange (int r) |
virtual uint16 | unhatch () |
unhatch the egg (for Crusader only) | |
void | leaveFastArea () override |
The item has left the fast area. | |
void | reset () |
clear the '_hatched' flag | |
Common::String | dumpInfo () const override |
dump some info about this object to a string | |
bool | loadData (Common::ReadStream *rs, uint32 version) |
INTRINSIC (I_getEggXRange) | |
INTRINSIC (I_getEggYRange) | |
INTRINSIC (I_setEggXRange) | |
INTRINSIC (I_setEggYRange) | |
INTRINSIC (I_getEggId) | |
INTRINSIC (I_setEggId) | |
Public Member Functions inherited from Ultima::Ultima8::Item | |
ObjId | getParent () const |
Get the Container this Item is in, if any. (0 if not in a Container) | |
void | setParent (ObjId p) |
Set the parent container of this item. | |
Container * | getParentAsContainer () const |
Get the Container this Item is in, if any. (NULL if not in a Container) | |
Container * | getRootContainer () const |
Get the top-most Container this Item is in, if any. (NULL if not in a Container) | |
const Item * | getTopItem () const |
void | setLocation (int32 x, int32 y, int32 z) |
void | setLocation (const Point3 &pt) |
virtual void | move (int32 x, int32 y, int32 z) |
void | move (const Point3 &pt) |
Move, but with a point struct. | |
bool | moveToContainer (Container *container, bool checkwghtvol=false) |
void | moveToEtherealVoid () |
Move an item to the Ethereal Void. | |
void | returnFromEtherealVoid () |
Move an item out of the Ethereal Void to where it originally was. | |
void | movedByPlayer () |
Check if moving this item is stealing; call AvatarStoleSomething if so. | |
Point3 | getLocationAbsolute () const |
Point3 | getLocation () const |
int32 | getZ () const |
Get this Item's Z coordinate. | |
void | setZ (int32 z) |
Set this Item's Z coordinate. | |
void | getGumpLocation (int32 &x, int32 &y) const |
void | setGumpLocation (int32 x, int32 y) |
void | randomGumpLocation () |
Point3 | getCentre () const |
void | getFootpadWorld (int32 &x, int32 &y, int32 &z) const |
Get the size of this item's 3D bounding box, in world coordinates. | |
void | getFootpadData (int32 &x, int32 &y, int32 &z) const |
Box | getWorldBox () const |
Get the Box this item occupies in the world. Undef if item is contained. | |
uint16 | getFlags () const |
Get all flags. | |
bool | hasFlags (uint16 flags) const |
Does this item have any of the given flags mask set. | |
void | setFlag (uint32 mask) |
Set the flags set in the given mask. | |
virtual void | setFlagRecursively (uint32 mask) |
void | clearFlag (uint32 mask) |
Clear the flags set in the given mask. | |
void | setExtFlags (uint32 f) |
Set _extendedFlags. | |
uint32 | getExtFlags () const |
Get _extendedFlags. | |
bool | hasExtFlags (uint32 flags) const |
Does item have any of the given extended flags. | |
void | setExtFlag (uint32 mask) |
Set the _extendedFlags set in the given mask. | |
void | clearExtFlag (uint32 mask) |
Clear the _extendedFlags set in the given mask. | |
uint32 | getShape () const |
Get this Item's shape number. | |
void | setShape (uint32 shape) |
Set this Item's shape number. | |
uint32 | getFrame () const |
Get this Item's frame number. | |
void | setFrame (uint32 frame) |
Set this Item's frame number. | |
uint16 | getQuality () const |
Get this Item's quality (a.k.a. 'Q') | |
void | setQuality (uint16 quality) |
Set this Item's quality (a.k.a 'Q');. | |
uint16 | getNpcNum () const |
void | setNpcNum (uint16 npcnum) |
uint16 | getMapNum () const |
void | setMapNum (uint16 mapnum) |
const ShapeInfo * | getShapeInfo () const |
Get the ShapeInfo object for this Item. (The pointer will be cached.) | |
virtual const ShapeInfo * | getShapeInfoFromGameInstance () const |
Get the ShapeInfo object for this Item from the game instance. | |
const Shape * | getShapeObject () const |
Get the Shape object for this Item. (The pointer will be cached.) | |
uint16 | getFamily () const |
bool | canMergeWith (const Item *other) const |
Check if we can merge with another item. | |
ObjId | getGump () const |
Get the open ContainerGump for this Item, if any. (NULL if not open.) | |
void | clearGump () |
Call this to notify the Item's open Gump has closed. | |
ObjId | openGump (uint32 gumpshape) |
Open a gump with the given shape for this Item. | |
void | closeGump () |
Close this Item's gump, if any. | |
ProcId | bark (const Std::string &msg, ObjId id=0) |
void | clearBark () |
Call this to notify the Item's open bark has closed. | |
void | closeBark () |
Close this Item's bark, if any. | |
virtual void | destroy (bool delnow=false) |
Destroy self. | |
bool | overlaps (const Item &item2) const |
Check if this item overlaps another item in 3D world-space. | |
bool | overlapsxy (const Item &item2) const |
Check if this item overlaps another item in the xy dims in 3D space. | |
bool | isOn (const Item &item2) const |
Check if this item is on top of another item. | |
bool | isCompletelyOn (const Item &item2) const |
Check if this item is on completely on top of another item. | |
bool | isCentreOn (const Item &item2) const |
Check if the centre of this item is on top of another item. | |
bool | isOnScreen () const |
Check if the item is currently entirely visible on screen. | |
bool | isPartlyOnScreen () const |
Check if the item is currently partly visible on screen. | |
bool | canExistAt (int32 x, int32 y, int32 z, bool needsupport=false) const |
Check if this item can exist at the given coordinates. | |
bool | canExistAt (const Point3 &pt, bool needsupport=false) const |
Direction | getDirToItemCentre (const Item &item2) const |
Direction | getDirToItemCentre (const Point3 &pt) const |
Same as above, but from a fixed point. | |
int | getRange (const Item &item2, bool checkz=false) const |
int | getRangeIfVisible (const Item &item2) const |
get 'distance' to other item if it's visible (ie, there's nothing blocking the path) | |
bool | canReach (const Item *other, int range, int32 x=0, int32 y=0, int32 z=0) const |
virtual int32 | collideMove (int32 x, int32 y, int32 z, bool teleport, bool force, ObjId *hititem=0, uint8 *dirs=0) |
int32 | ascend (int delta) |
void | fall () |
void | grab () |
void | hurl (int xs, int ys, int zs, int grav) |
Hurl the item in the given direction. | |
void | setGravityPID (ProcId pid) |
Set the PID of the GravityProcess for this Item. There should be only one. | |
ProcId | getGravityPID () const |
Get the PID of the GravityProcess for this Item (or 0) | |
virtual GravityProcess * | ensureGravityProcess () |
Get the GravityProcess of this Item, creating it if necessary. | |
virtual uint32 | getWeight () const |
Get the weight of this Item. | |
virtual uint32 | getTotalWeight () const |
Get the weight of this Item and its contents, if any. | |
virtual uint32 | getVolume () const |
Get the volume this item takes up in a container. | |
void | explode (int explosion_type, bool destroy_item, bool cause_damage=true) |
virtual uint16 | getDamageType () const |
get the damage type this object does when hitting something | |
virtual void | receiveHit (ObjId other, Direction dir, int damage, uint16 type) |
uint16 | fireWeapon (int32 x, int32 y, int32 z, Direction dir, int firetype, bool findtarget) |
fire the given weapon type in the given direction from location x, y, z. | |
uint16 | fireDistance (const Item *other, Direction dir, int16 xoff, int16 yoff, int16 zoff) const |
uint8 | getDamagePoints () const |
get damage points, used in Crusader for item damage. | |
void | setDamagePoints (uint8 points) |
set damage points, used in Crusader for item damage. | |
int32 | getTargetZRelativeToAttackerZ (int32 attackerz) const |
unsigned int | countNearby (uint32 shape, uint16 range) const |
count nearby objects of a given shape | |
bool | canDrag () const |
can this item be dragged? | |
int | getThrowRange () const |
bool | checkLoopScript (const uint8 *script, uint32 scriptsize) const |
uint32 | callUsecodeEvent_look () |
uint32 | callUsecodeEvent_use () |
uint32 | callUsecodeEvent_anim () |
uint32 | callUsecodeEvent_cachein () |
uint32 | callUsecodeEvent_hit (ObjId hitted, int16 hitforce) |
uint32 | callUsecodeEvent_gotHit (ObjId hitter, int16 hitforce) |
uint32 | callUsecodeEvent_hatch () |
uint32 | callUsecodeEvent_schedule (uint32 time) |
uint32 | callUsecodeEvent_release () |
uint32 | callUsecodeEvent_equip () |
uint32 | callUsecodeEvent_equipWithParam (ObjId param) |
uint32 | callUsecodeEvent_unequip () |
uint32 | callUsecodeEvent_unequipWithParam (ObjId param) |
uint32 | callUsecodeEvent_combine () |
uint32 | callUsecodeEvent_calledFromAnim () |
uint32 | callUsecodeEvent_enterFastArea () |
uint32 | callUsecodeEvent_leaveFastArea () |
uint32 | callUsecodeEvent_cast (uint16 unk) |
uint32 | callUsecodeEvent_justMoved () |
uint32 | callUsecodeEvent_AvatarStoleSomething (uint16 unk) |
uint32 | callUsecodeEvent_guardianBark (int16 unk) |
uint32 | callUsecodeEvent_unhatch () |
uint32 | use () |
Point3 | getLerped () const |
Get lerped location. | |
void | doLerp (int32 factor) |
void | setupLerp (int32 gametick) |
Setup the lerped info for this gametick and animate the item. | |
virtual uint32 | enterFastArea () |
The item has entered the fast area. | |
Common::String | dumpInfo () const override |
dump some info about this item to a string | |
bool | loadData (Common::ReadStream *rs, uint32 version) |
INTRINSIC (I_touch) | |
INTRINSIC (I_getX) | |
INTRINSIC (I_getY) | |
INTRINSIC (I_getZ) | |
INTRINSIC (I_getCX) | |
INTRINSIC (I_getCY) | |
INTRINSIC (I_getCZ) | |
INTRINSIC (I_getPoint) | |
INTRINSIC (I_getShape) | |
INTRINSIC (I_setShape) | |
INTRINSIC (I_getFrame) | |
INTRINSIC (I_setFrame) | |
INTRINSIC (I_getQuality) | |
INTRINSIC (I_getUnkEggType) | |
INTRINSIC (I_setUnkEggType) | |
INTRINSIC (I_getQuantity) | |
INTRINSIC (I_getContainer) | |
INTRINSIC (I_getRootContainer) | |
INTRINSIC (I_getQ) | |
INTRINSIC (I_getQHi) | |
INTRINSIC (I_getQLo) | |
INTRINSIC (I_setQ) | |
INTRINSIC (I_setQHi) | |
INTRINSIC (I_setQLo) | |
INTRINSIC (I_setQuality) | |
INTRINSIC (I_setQuantity) | |
INTRINSIC (I_setQAndCombine) | |
INTRINSIC (I_getFamily) | |
INTRINSIC (I_getTypeFlag) | |
INTRINSIC (I_getStatus) | |
INTRINSIC (I_orStatus) | |
INTRINSIC (I_andStatus) | |
INTRINSIC (I_getFootpadData) | |
INTRINSIC (I_overlaps) | |
INTRINSIC (I_overlapsXY) | |
INTRINSIC (I_isOn) | |
INTRINSIC (I_isCompletelyOn) | |
INTRINSIC (I_isCentreOn) | |
INTRINSIC (I_isInNpc) | |
INTRINSIC (I_ascend) | |
INTRINSIC (I_getWeight) | |
INTRINSIC (I_getWeightIncludingContents) | |
INTRINSIC (I_getVolume) | |
INTRINSIC (I_bark) | |
INTRINSIC (I_getMapArray) | |
INTRINSIC (I_setMapArray) | |
INTRINSIC (I_getNpcNum) | |
INTRINSIC (I_setNpcNum) | |
INTRINSIC (I_getDirToCoords) | |
INTRINSIC (I_getDirFromCoords) | |
INTRINSIC (I_getDirToItem) | |
INTRINSIC (I_getDirFromItem) | |
INTRINSIC (I_getDirFromTo16) | |
INTRINSIC (I_getClosestDirectionInRange) | |
INTRINSIC (I_look) | |
INTRINSIC (I_use) | |
INTRINSIC (I_gotHit) | |
INTRINSIC (I_enterFastArea) | |
INTRINSIC (I_cast) | |
INTRINSIC (I_ask) | |
INTRINSIC (I_getSliderInput) | |
INTRINSIC (I_openGump) | |
INTRINSIC (I_closeGump) | |
INTRINSIC (I_create) | |
INTRINSIC (I_legalCreateAtPoint) | |
INTRINSIC (I_legalCreateAtCoords) | |
INTRINSIC (I_legalCreateInCont) | |
INTRINSIC (I_push) | |
INTRINSIC (I_pop) | |
INTRINSIC (I_popToCoords) | |
INTRINSIC (I_popToContainer) | |
INTRINSIC (I_popToEnd) | |
INTRINSIC (I_destroy) | |
INTRINSIC (I_move) | |
INTRINSIC (I_legalMoveToPoint) | |
INTRINSIC (I_legalMoveToContainer) | |
INTRINSIC (I_hurl) | |
INTRINSIC (I_shoot) | |
INTRINSIC (I_fall) | |
INTRINSIC (I_grab) | |
INTRINSIC (I_igniteChaos) | |
INTRINSIC (I_getFamilyOfType) | |
INTRINSIC (I_getEtherealTop) | |
INTRINSIC (I_guardianBark) | |
INTRINSIC (I_getSurfaceWeight) | |
INTRINSIC (I_isExplosive) | |
INTRINSIC (I_receiveHit) | |
INTRINSIC (I_explode) | |
INTRINSIC (I_canReach) | |
INTRINSIC (I_getRange) | |
INTRINSIC (I_getRangeIfVisible) | |
INTRINSIC (I_isCrusTypeNPC) | |
INTRINSIC (I_setBroken) | |
INTRINSIC (I_inFastArea) | |
INTRINSIC (I_equip) | |
INTRINSIC (I_unequip) | |
INTRINSIC (I_avatarStoleSomething) | |
INTRINSIC (I_isPartlyOnScreen) | |
INTRINSIC (I_fireWeapon) | |
INTRINSIC (I_fireDistance) | |
Public Member Functions inherited from Ultima::Ultima8::Object | |
ObjId | getObjId () const |
get this Object's objID | |
virtual ObjId | assignObjId () |
virtual void | clearObjId () |
Clear objID of self and contents (if any) | |
ProcId | callUsecode (uint16 classid, uint16 offset, const uint8 *args=0, int argsize=0) |
bool | loadData (Common::ReadStream *rs, uint32 version) |
Additional Inherited Members | |
Public Types inherited from Ultima::Ultima8::Item | |
enum | statusflags { FLG_DISPOSABLE = 0x0002, FLG_OWNED = 0x0004, FLG_CONTAINED = 0x0008, FLG_INVISIBLE = 0x0010, FLG_FLIPPED = 0x0020, FLG_IN_NPC_LIST = 0x0040, FLG_FAST_ONLY = 0x0080, FLG_GUMP_OPEN = 0x0100, FLG_EQUIPPED = 0x0200, FLG_BOUNCING = 0x0400, FLG_ETHEREAL = 0x0800, FLG_HANGING = 0x1000, FLG_FASTAREA = 0x2000, FLG_LOW_FRICTION = 0x4000, FLG_BROKEN = 0x8000 } |
enum | extflags { EXT_FIXED = 0x0001, EXT_INCURMAP = 0x0002, EXT_LERP_NOPREV = 0x0008, EXT_HIGHLIGHT = 0x0010, EXT_CAMERA = 0x0020, EXT_SPRITE = 0x0040, EXT_TRANSPARENT = 0x0080, EXT_PERMANENT_NPC = 0x0100, EXT_TARGET = 0x0200, EXT_FEMALE = 0x8000 } |
Static Public Attributes inherited from Ultima::Ultima8::Item | |
static const int | MAX_QUANTITY = 666 |
Protected Member Functions inherited from Ultima::Ultima8::Item | |
bool | isRobotCru () const |
True if this is a Robot shape (in a fixed list) | |
int | scaleReceivedDamageCru (int damage, uint16 type) const |
Protected Attributes inherited from Ultima::Ultima8::Egg | |
bool | _hatched |
Protected Attributes inherited from Ultima::Ultima8::Item | |
uint32 | _frame |
int32 | _x |
int32 | _y |
int32 | _z |
uint16 | _flags |
uint16 | _quality |
uint16 | _npcNum |
uint16 | _mapNum |
uint32 | _extendedFlags |
ObjId | _parent |
const Shape * | _cachedShape |
const ShapeInfo * | _cachedShapeInfo |
Lerped | _lPrev |
Lerped | _lNext |
int32 | _ix |
int32 | _iy |
int32 | _iz |
ObjId | _gump |
ObjId | _bark |
ProcId | _gravityPid |
uint8 | _damagePoints |
Protected Attributes inherited from Ultima::Ultima8::Object | |
ObjId | _objId |